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Motivating Teachers to Be Excellent in the K-2 Classroom

The CoolCatTeacher

Today’s Sponsor: Really Good Stuff Digital Learning Collection. The Really Good Stuff Digital Learning Collection is here! This app is a digital supplemental curriculum solution for K-2nd grade – aligned with standards it includes over 150 curated apps inside their one simple app to install. Read my review.)

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Amplify’s Games Find a New Home in Touch Press

Edsurge

During its heyday, Amplify touted its orange tablets as the tool that would transform digital learning experiences in school. Yet the company’s most impressive offering may have been its games. Across the gaming industry, educational titles have been panned for lacking visual polish, user-friendly mechanics and overall design.

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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

Future revenue in the $33 billion e-learning market is expected to fall precipitously in the United States and internationally, but sales of other types of digital learning products are predicted to rise, according to a market research report released recently. Unstable Economies Impact E-Learning Market. billion in 2016.

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Why It's Important to Teach Your Students Financial Literacy—and Three Ways to Do It

Edsurge

Supplement At-Home Education with Digital Learning Digital financial education can—and does—play a role in providing students with the financial knowledge they may not receive at home.

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Alabama Department of Education Gives Students Free Summer Access to Fuel Education Solutions

techlearning

Herndon, Virginia, May 22, 2018 — To keep students actively learning over the summer and to help prevent summer learning loss, the Alabama State Department of Education (ALSDE), with the help of Fuel Education® (FuelEd®), is launching its sixth annual Alabama Summer Learning Challenge. Ryan, General Manager of Fuel Education.

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Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

million recent STEM grads as of 2016; India had 2.6 Related: How to Improve Student Learning Outcomes with Digital Learning. School is a place where students are allowed to learn, experiment and make mistakes. While it is alright to learn from one’s mistakes, sometimes the mistakes are too costly to bear.

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7 Gaming Computer Models for Toddlers through Teens

Fractus Learning

Video games can increase job performance and reverse age-related mental decline. It’s no surprise that game based learning has become a popular resource for education. 7 Top Gaming Computer Picks for Toddlers and Teens. Fisher-Price Fun-2-Learn Computer. There’s good news for parents too.

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