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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

If this is how the makerspace is set up in your school, then your kids may not have access to the resources, materials, and tools when they need them, especially for STEM or STEAM. Feedback from User: The final design is presented to the users for their feedback. Please join us! We welcome any comments, ideas, or questions.

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Part 2: Over 150 STEM Resources for PBL and Authentic Learning… Technology

21st Century Educational Technology and Learning

Welcome to number two in a series of four posts bringing you over 150 amazing resources for STEM education. I hope you enjoyed my thoughts of STEM being a Verb a few posts back, along with the 40 resources geared toward STEM Science in the last pos t. I have delivered hundreds of workshops and presentations.

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9 Fine Ways to Do Better 20% Time

The CoolCatTeacher

A global search in education blog post From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Often schools who have arts, STEM or other enrichment choose to take one enrichment period and have a “genius hour” where students explore their talents to make and create. Maker Movement.

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Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Presently, beginning in January 2019, Mitch became US COO of 3DBear, a Finnish EdTech company that uses Augmented Reality to motivate students to engage and learn deeply. Twitter: @ weisburghm. Augmented reality apps might be for you! Blog: [link].

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My Amazing Movie Poster: Free Project Plan to Teach Graphic Design

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Students can be filmmakers in this fun, engaging project that teaches graphic design, photography, the prototyping process and more. Milestone 6: Oral presentation to Potential “Movie Goers” Students will present to an audience of peers.

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Makerspace, Standards, and a Look at Computational Thinking

21st Century Educational Technology and Learning

Before reading, please take a moment to subscribe by email or RSS, and give me a follow-on Twitter at mjgormans. Too often, I see wonderful activities that engages students… but also see important standards that could have been incorporated not present in the activity. I have delivered hundreds of workshops and presentations.

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Part 5: STEM, STEAM, Makers: 35 Resources For A Makerspace

21st Century Educational Technology and Learning

Welcome to this fifth post in a series that brings STEM, STEAM, and Maker Space together with Project Based Learning and proper technology integration in the classroom. Before reading, please take a moment to subscribe by email or RSS and also give me a follow on Twitter at mjgormans. Check out my Booking Page.

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