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How to Teach Cyber Safety in Kindergarten

EdTech Magazine

One reality of the increasingly connected K–12 classroom is even the youngest students are routinely going online, using email and engaging with mobile apps that collect their information. K–12 Schools Use Video to Teach Digital Citizenship. The organization has developed a library of cyber curricula resources for K–12.

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Library 2.017 Mini-Conference: DIGITAL LITERACY & FAKE NEWS

The Learning Revolution Has Begun

We're excited to announce our second of three Library 2.017 mini-conferences: "Digital Literacy + Fake News," which will be held online (and for free) on Thursday, June 1st, from 12:00 - 3:00 pm US-Pacific Daylight Time (click for your own time zone). Please also join the Library 2.0 Please register as a member of the Library 2.0

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Top 10 BYOD concerns — and how to overcome them [Part 1]

Neo LMS

More and more schools adopt BYOD policies and allow students to bring their own mobile phones, tablets, eBooks, and other devices in the classroom, and use them as tools to enhance learning. Students from low-income families may not be able to afford new mobile devices, or the devices they can afford won’t be the top performing ones.

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Buncee for Engaging Learning Opportunities

Buncee

Check out some of these recent additions to the Buncee Templates Library for having students express themselves by creating an acrostic poem or a virtual locker. Explore the Templates Library to create something like this fast, and make it your own by selecting from the more than 35,000 choices available in the media library!

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9 Best-in-Class Digital Storytelling Tools

Ask a Tech Teacher

When done editing, students can add music from an included royalty-free library. Freemium; mobile app. Free for educators; web and mobile app. Besides saving their own masterpieces, students can view the works of other students in the walled garden of their private Storybird library. Sound confusing? VoiceThread.

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Student Leadership via EdTech Playgrounds

EdTechTeam

An EdTech Playground is a mobile space that can be set up in small or large areas. The resources that are featured in our EdTech Playgrounds come directly from our classrooms and libraries. The resources range from coding, drawing, dancing, virtual trips, and digital citizenship. What is it? Who manages it?

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Screen Time in School: Finding the Right Balance for Your Classroom

Graphite Blog

If you do end up going the digital route, be sure to check out this Common Sense article: The Best Digital Library Apps for Students. As a teacher, you can also consider doing some of your own action research in your classroom: Compare your class's comprehension with print vs. digital texts.