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Website Review: Prodigy Game

Ask a Tech Teacher

doesn’t collect personal information other than user credentials or data required to operate the app. aligned with Blooms Taxonomy, Common Core, ISTE, or other state/national/international standards. I’m a big believer in the gamification of education; Prodigy makes that work brilliantly for math.

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Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

The Sphero website features 10 different lessons that involve coding and programming the robot and are aligned to various Common Core standards as well as four different STEM engineering challenges such as a Chariot Challenge, a Hydro-Hypothesis, and a Maze Mayhem. Learn more about Gamification, STEM, and more this Summer!

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Game-based platform targets college prep, exams

eSchool News

The latest research on gamification and learning indicates that students are more likely to learn critical concepts when materials contain incentives and game mechanics. The new solution also is aligned to Common Core and ACT standards, and content is continually refreshed by subject-matter experts from various publishers.

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Gamifying financial literacy education with Star Banks Adventure

Kathy Schrock

The concepts taught in the game are mapped to national standards in personal finance, national standards in economics, and the Common Core State Standards. There is a great curriculum matrix included within the teacher section of the Classroom Edition.

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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education. Educators Care about Research Five Books that Will Help You Integrate Game-Based Learning Into Your Classroom. Quest to Learn: Developing the School for Digital Kids. Leading Thinkers: Digital Media & Learning.

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Resources from Miami Device

Learning in Hand

Whether it is collecting lesson plans from faculty, submitting homework assignments, or taking a quiz, we are constantly gathering data. Technology Integration and the Common Core by Andrew Miller The CCSS call us to integrate technology in intentional and meaningful ways to have students meet rigorous standards.

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The Business of 'Ed-Tech Trends'

Hack Education

.” She posits gaming as the new site for “modern learning,” with an emphasis on skills training and data-driven self-improvement. How accurate is her data? (I’d You can find more data about “the business of ed-tech” – from 2017 and from previous years – on funding.hackeducation.com.

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