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New Global Survey Offers Snapshot of Technology in the Classroom in 2019

EdTech Magazine

More often than not, new classroom technology is implemented in conjunction with, rather than instead of, more traditional classroom tools, according to a new report from Cambridge International , which is based on an online survey of nearly 20,000 teachers and students (ages 12–19) from 100 countries. Smartphones Are Not Universal in K–12.

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Mobile Momentum: Internet Trends Report 2014

Kevin Corbett

MOBILE MOMENTUM GROWING. Mary Meeker has attained almost legendary status for her annual Internet Trends reports. The former Wall Street technology analyst, now a general partner at venture capital firm Kleiner Perkins Caufield & Byers , published her latest report on the state of the web on May 28, 2014.

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Why your young students love e-learning

Neo LMS

The same report gathered data on teachers’ use of videos in their classes. You’re probably familiar with the notion of gamification — the use of gaming principles and mechanics in a non-game context, like learning. Gamification is all about data. E-learning is mobile. E-learning lets them play.

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Innovation In E-learning In The Last 10 Years

EdTech4Beginners

Let’s take a look at the some of the innovation in E-learning industry in the last 10 years: The Usage of Smartphones. Using mobile for educational purposes is a slightly new concept. Smartphones have become an essential part of our lives. Gamification in the Learning Process. Massive Open Online Courses (MOOC).

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TCEA 2018: Educators Meet in Austin to Discuss the Future of the Classroom

EdTech Magazine

TCEA’s TechNotes Blog reports that Matlin will discuss accessibility and her app “Marlee Signs,” which leverages mobile devices to teach American Sign Language. You can prepare for this year’s conference by browsing through the sessions on the official TCEA program overview , or download the smartphone app to use daily at the show.

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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

Also, with smartphones and Internet connections, they have any time access to online resources. The report further states that by 2025, there would be 15 million users of educational AR worldwide, amounting to a $700 million market. Again, the students would need an AR app on their smartphones. WANT TO KNOW HOW KITABOO WORKS?

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How to Use Digital Textbooks in the Classroom

Kitaboo on EdTech

The use of digital textbooks in classrooms is growing in the face of the easy availability of smartphones and the Internet. A four-year university-wide study conducted by Florida Virtual Campus reports that 70% of the respondents surveyed said that they had spent at least $300 on textbooks in the year 2016.

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