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Edtech and Social Emotional Learning #sel

The CoolCatTeacher

Edtech and Social Emotional Learning. Vicki: Yes, you can use Ed Tech and Social Emotional Learning! Have you seen some other edtech tools besides Minecraft that can have this kind of social emotional impact? Transcript for Episode 137. Shownotes: www.coolcatteacher.com/e137.

EdTech 190
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5 Simple Ways to Improve Physical Education w/ #Edtech

The CoolCatTeacher

Transcript of episode 70 5 Simple Ways to Improve Physical Education w/ #Edtech with Jarrod Robinson the PE Geek. VICKI: Yeah, because you’re teaching a kid how to shoot a basketball shot and they say, “No, I am doing it right, I am doing it right.” Download the transcript PDF. Recording starts 0:00:00].

EdTech 261
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We Asked Teachers What They Want From Edtech. Here’s What They Said.

Edsurge

At the end of the day, edtech can feel like one more thing on a teacher’s plate. But these efforts have fallen short of meaningfully transforming learning. Edtech initiatives that reduce teachers to the role of facilitator often overlook the important role the teacher plays in activating rich learning experiences for students.

EdTech 150
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7 Global Project Ideas from a Leading 3rd Grade Classroom

The CoolCatTeacher

I think we’ve learned how to use social media in just a really positive way, and learned to communicate and build a global audience, and shared our learning, and learned with others. How Vickie Morgado Uses Social Media in Her Classroom. Describe how that works in your classroom.

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Minecraft in the Classroom

The CoolCatTeacher

They were in this world together, and they basically – it was a simulated world – had to learn to work together on how to survive Mars. There’s tons of information on there, and if you want to know anything about it, please feel free to reach out to me on social media, through Twitter or my e-mail address.

Classroom 368
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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

We wanted to create a digital experience for kids that allows them to create things together, but isn’t saturated with the usual social-media-like engagement tools. Not only have they eschewed a social media setting for their digital playground, they’ve also steered clear of “gamifying” the experience.

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Power Up Your Classroom with Game Play [interview with Cate Tolnai and Lindsay Blass] – SULS022

Shake Up Learning

They share their passion for gamifying the classroom with game-based learning and teaching through play. We discuss what types of classroom environments are appropriate for gamification and ways you can incorporate game-based learning today! Game-Based Learning. [13:43] Gamification v.