Remove Accessibility Remove Elementary Remove Gamification Remove Mobility
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Top 5 new EdTech tools that you might use in your university

Neo LMS

Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ? This is why gamification plays such a major role in contemporary education.”. They are patient and unbiased.

EdTech 347
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Why your young students love e-learning

Neo LMS

You’re probably familiar with the notion of gamification — the use of gaming principles and mechanics in a non-game context, like learning. Gamification is all about data. E-learning is mobile. Kids live in the same world as we do, and they keep up pretty well in terms of mobile devices ownership.

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Resources from Miami Device

Learning in Hand

Innovative Interactive Presentation Tools to Bring Your Classroom to Life by Bryan Miller Interactive response systems have evolved from the formal clickers, to now operating on mobile devices. Bryan gives you a head to head comparison of all of the popular interactive response systems that work on your classroom''s mobile devices.

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6 benefits of using apps with young children

The Cornerstone for Teachers

Most elementary school-age students don’t remember life without computers, tablets and mobile devices. For example, on Biblionasium, digital reading logs and reading challenges are incorporated into the platform, with tracking and easy-to-access reports for educators to monitor, measure and manage each student individually.

article thumbnail

6 benefits of using apps with young children

The Cornerstone for Teachers

Most elementary school-age students don’t remember life without computers, tablets and mobile devices. For example, on Biblionasium, digital reading logs and reading challenges are incorporated into the platform, with tracking and easy-to-access reports for educators to monitor, measure and manage each student individually.

article thumbnail

6 benefits of using apps with young children

The Cornerstone for Teachers

Most elementary school-age students don’t remember life without computers, tablets and mobile devices. For example, on Biblionasium, digital reading logs and reading challenges are incorporated into the platform, with tracking and easy-to-access reports for educators to monitor, measure and manage each student individually.

article thumbnail

6 benefits of using apps with young children

The Cornerstone for Teachers

Most elementary school-age students don’t remember life without computers, tablets and mobile devices. For example, on Biblionasium, digital reading logs and reading challenges are incorporated into the platform, with tracking and easy-to-access reports for educators to monitor, measure and manage each student individually.