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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

If this is how the makerspace is set up in your school, then your kids may not have access to the resources, materials, and tools when they need them, especially for STEM or STEAM. Two Examples of STEM, STEAM, and Maker Education Activities using the Design Thinking and Universal Design for Learning (UDL) Planning Tool.

UDL 275
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4 exciting trends that will define the 2018 education industry

eSchool News

schools will give way to an increased focus on STEM and coding in schools, reinvigorating the “maker movement.” As the maker movement continues to make its way into the mainstream, a growing number of K-12 schools in the U.S. This trend is already being experienced globally.

Industry 102
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8 tips to help create and sustain a makerspace

eSchool News

A makerspace is loosely defined as an area in which people–in this case, students and educators–use creativity, technology and computing to work on different projects and ideas, said October Smith, the K-12 science coordinator in Lamar Consolidated ISD, during a TCEA 2017 session. Why the maker movement?

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9 Fine Ways to Do Better 20% Time

The CoolCatTeacher

Often schools who have arts, STEM or other enrichment choose to take one enrichment period and have a “genius hour” where students explore their talents to make and create. Maker Movement. Many schools are creating maker spaces or “ Fab Labs ” so students have a space and place to invent.

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‘Learn’-Launching the 2017 Edtech Conversation With Cautious Optimism

Edsurge

Big data, open spaces, employability, utilizing maker movements, balancing innovation and accountability, privacy, collaboration, closing the digital divide, personalized learning, and navigating the hostile political climate were just a few of the concerns the audience members brought up.

EdTech 60
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Marvel's Black Panther Makes STEAM Relevant to Under Represented Youth; Plus, VR's Century-Old Roots

Edsurge

The third issue was released last week, and a film is due out in 2017, directed by the award-winning Ryan Coogler. By adding an “A” for Art to STEM, schools can engage a more diverse population of students who use the arts for creative expression, communication, and innovation. Nettrice Gaskins, Ph.D.

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Remarkable Teaching: Student Created Virtual Reality Projects

The CoolCatTeacher

Sean Wybrant, 2017 Colorado Teacher of the Year, has students building virtual reality and augmented reality experiences. Palmer High School, in Colorado Springs District 11, was named the 2017 Colorado Teacher of the Year by Interim Education Commissioner Katy Anthes at an assembly on October 11, 2016. Sean Wybrant.

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