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Current Trends in Education

eSchool News

Key points: Current education trends point to personalization and accessibility Keeping up with current trends in education is essential for educators Learn more about K-12 Tech Innovation News In the dynamic landscape of K-12 education, several trends are shaping the way students learn and educators teach.

Trends 52
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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

The metaverse and its ability to offer immersive learning could serve as another means of helping both students and teachers to create a successful learning environment that meets contemporary educational standards and prepares students for modern life. Thus, recreating relevant features for learning can have a positive impact.

Learning 327
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What Will Online Learning Look Like in 10 Years? Zoom Has Some Ideas

Edsurge

They’re bullish on Kahoot-like gamification features and new ways of assessing students, too. (No, No, privacy concerns and online proctoring didn’t come up.) I think that illustrates where we are going: from that emergency teaching mode into now really moving forward into a true online education community,” he said. “I

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A Guide to Choosing an Interactive Learning Platform

ViewSonic Education

EdTech offers personalized learning, real-time feedback, and vast resources for students while empowering teachers to create engaging lessons and tailor instruction. To meet these demands, educators should consider interactive learning platforms that put lesson interactivity first.

Learning 213
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21 Top Professional Development Topics For Teachers Now

The CoolCatTeacher

As a result of this webinar and some research of my own, I compiled this list which I hope will serve as a quick menu for you and the teachers at your school to select summer professional development that will help you grow and learn. Social-Emotional Learning. Learn More. We have to relate to educate.

Course 493
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Pros and Cons of Using eLearning Software in Your Classroom

Educational Technology Guy

Technology allows you to teach and learn from any part of the world with Internet access and electricity. All you need is a device and software, like Google Hangouts Meet, Zoom, Join.me, GoToMeeting, or other tools that facilitate studying. Here is an excellent example of an EdTech company that produces valuable content for educators.

Software 195
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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL). Whereas games and gamification are often focused on external rewards, game-based learning relies upon intrinsic motivation. Arpit Jain This was the impetus for SplashLearn.