article thumbnail

The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

Beyond simple smartphone commands, AI has found a use in the context of eLearning. The potential applications for this currently seem limitless, considering the presence of AI in several industries outside of education. Gamification. As such, it’s clear that the common implementation of microlearning is not yet complete.

Trends 397
article thumbnail

Innovation In E-learning In The Last 10 Years

EdTech4Beginners

Let’s take a look at the some of the innovation in E-learning industry in the last 10 years: The Usage of Smartphones. However, it has taken the e-learning industry by storm. Smartphones have become an essential part of our lives. MOOC is not a new concept in the e-learning industry.

MOOC 127
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Why your young students love e-learning

Neo LMS

You’re probably familiar with the notion of gamification — the use of gaming principles and mechanics in a non-game context, like learning. Gamification is all about data. This post was originally published on eLearning Industry , on June 18, 2016. E-learning lets them play. The answer is Brasilia, FYI).

article thumbnail

Study Tools: Which are the Latest in EdTech Innovation?

Kitaboo on EdTech

You simply have to play the audio file on your smartphone and listen to it via Bluetooth. Gamification: Some innovative study tools also allow you to create and deliver gamified content. Gamification is a great study tool to personalize learning, making it more immersive and exciting. AI-driven study tools: Industry 4.0

Study 52
article thumbnail

Why Digital Textbooks are More Affordable than Paper Textbooks?

Kitaboo on EdTech

Digital textbooks, also known as eTextbooks or electronic textbooks, offer similar content to paper textbooks but can be accessed via computers, smartphones, and e-readers. They can be read via an eReader or downloaded onto one’s computer, laptop, or smartphone. They are adopting a digital-first approach to educational content.

eBook 52
article thumbnail

Teens and Tech: Distinguishing Addiction from Habit

MindShift

However, Griffin came home to a reality where he still needed a laptop for high school and still used a smartphone to connect with friends. Harris’ solution is to pressure the industry to turn to new business models, such as subscription services. Fighting tech with tech.

article thumbnail

Moodle & KITABOO: A Perfect Match for LMS Integration

Kitaboo on EdTech

Moodle is a versatile LMS that can transform learning across industries. Integrating with Moodle brings gamification features and enhances learner engagement and motivation through encouraging achievements. Moodle integration with KITABOO helps you create personalized learning paths and manage multiple entities.

Moodle 40