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Gamification for children: How to avoid design mistakes

EdNews Daily

Today, both adults and children are often engaged in studies through game-based learning and gamification mechanics such as points, leaderboards, progression, and others. Read this article to learn how to adapt gamification to younger minds. Rewards in gamification are supposed to be an engine of personal progress.

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How to Gamify Professional Development

EdTech Magazine

Digital breakouts, which use Google Forms among other tools, represent a type of gamification. Because these experiences make learning entertaining and memorable, educators may be more likely to complete professional development exercises. How K–12 School Leaders Can Help Incorporate Gamification.

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8 Great Websites and Apps to Help Kids With Fractions

Ask a Tech Teacher

It’s an example of how gamification is ideal for encouraging learners , especially those studying remotely. With its wide range of innovative teaching tools such as videos, practice exercises and quizzes, it helps children understand the concept of fractions at their own pace.

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5 Flipped Classroom Activities for High School Students

ViewSonic Education

Selecting the right classroom activities is critical to the flipped model as they essentially need to provide the structure that will allow students to build upon what they have already learned, further their understanding, and potentially expose students to new ideas they may not have considered during the self-study phase. Case Studies.

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Paper Acquires Readlee To Address Literacy Crisis With Artificial Intelligence

eSchool News

Statistics show that students who engage in reading exercises 20 minutes a day are likely to score better than 90% of their peers on standardized tests. Paper Reading enables students to practice reading on any content or subject so they can practice reading while completing other studies.

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8 Biggest Reasons Why Teachers Prefer eBooks in Classrooms

Kitaboo on EdTech

Gamification Makes Learning Interesting: Classroom is a place where students learn new things and at the same time they are competing with their peers to score the highest marks in all subjects. With eBooks being embedded with gamification, teachers are able to use these techniques to motivate students to do better in class.

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When His Roster Outgrew His Classroom, This Prof Mastered Modular Online Curriculum

Edsurge

In this system, students choose from a menu of content delivery options (textbook, downloadable study guides, lectures) and interaction options (in-person or online). Offer experiential exercises Robertson is still planning these exercises; his goal is to let students learn by doing rather than just by consuming.

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