Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education
User Generated Education
JUNE 8, 2017
Some makerspace activities may be focusing on how to use the resources available and may not be connecting the activities to the curriculum or around a real world problem. This is why we decided to create a planning tool for makerspaces in the classroom for you using the Design Thinking Process and Universal Design for Learning®.
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