Personalizing the Curriculum with the Learning Journey Model

The CoolCatTeacher

Mark Engstrom shares a personalized model for learning that he calls the “Learning Journey Model.” After students accomplish a core competency, they personalize their learning journey much like the “game of LIFE” board game. Listen to the show on iTunes or Stitcher.

How To 294

Eggbert, the Slightly Cracked Egg: A Breakout EDU Game

User Generated Education

There is a new platform for immersive learning games that’s taking classrooms across the world by storm. Stretch student collaboration skills with Breakout EDU ). I developed my own game which is adapted from Oh, the Places You Will Go [link]. Set the lock box to 3-4-7.

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6 Ways Technology Can Reinvent Parent-Teacher Conferences

Edsurge

But conferences would not make it on my Top Ten Reasons I Like to Teach list. This is how they act in class. This is what they should be doing to improve.” And it lacks the enthusiasm—as well as the desire to help kids own and engage in their learning—that defines us as innovative educators. In fact, we should use this technology to our advantage and add more ways that teachers and parents can work together face-to-face in helping every student succeed.

What is Active Learning? And Why it Matters

ViewSonic Education

Active learning is a teaching method that works wonders. Think about some things you’ve learned. How to drive, change a tire or prepare a meal. Or watched a how-to video. When you did that, you were engaged in active learning.

Top 25 Sites/Apps of 2018

Technology Tidbits

Book Creator - A fantastic mobile (iOS/Chrome) app for creating stunning eBooks/presentations, that can be used for digital storytelling, project based learning, and more. Dystopia 2153 - An innovative new site that teaches programming/coding through the use of game based learning and graphic novels. Hippo Video - One of my favorite sites around for creating digital videos that can be used to "flip" a classroom or create explainer videos.

The Trends and Challenges Shaping Technology Adoption In Schools

MindShift

A panel of 59 experts from 18 countries discussed major trends in education that are driving the adoption of technology, as well as the big challenges to effective implementation. This collaborative effort helps to paint a picture of where things stand now and where they might be going.

Learning Revolution Free Events - ISTE Unplugged + Hack Education - AERO - Gaming in Ed Call for Proposals - Students Driving Change

The Learning Revolution Has Begun

The Learning Revolution Weekly Update May 20, 2014 Teaching is a strategic act of engagement. James Bellanca The Learning Revolution Project highlights our own "conference 2.0" virtual and physical events and those of our over 200 partners in the learning professions. We also highlight good conversations about learning taking place between educators, learners, leaders, and others from the school, library, museum, work, adult, online, non-traditional and home learning worlds.