Remove BYOD Remove Classroom Remove Mobility Remove Student Engagement
article thumbnail

Savvy #ISTE17 Interviews: BYOD ISTE Sessions for Tuesday

Teacher Reboot Camp

This year Cori helped oversee the BYOD sessions. Cori gives a quick overview of Monday’s BYOD sessions. I have included a list of BYOD sessions you could attend today, Tuesday, with times listed and room numbers. Tuesday BYOD Sessions. PokemonGoEdu in the Classroom: Gotta Teach ’em All (B305).

BYOD 176
article thumbnail

Can BYOD Narrow the Digital Divide? #SXSWedu

EdTechSandyK

But we can use mobile devices to help. Engagement is key to getting kids involved and increase their learning. It''s becoming more socially acceptable to talk about school outside of school because of mobile devices. Studies have shown that low SES students test scores go up 30% when they have access to mobile devices.

BYOD 94
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How to bundle education device management

eSchool News

Technology has opened up endless possibilities in classrooms around the world. Schools are always looking for ways to keep their students engaged and learning–and implementing technology can do that. How can a district manage thousands of devices in schools and students’ homes?

BYOD 96
article thumbnail

5 easy, low-cost ways to do AR & VR in your classroom

eSchool News

Our classrooms are transforming—not just with new technology or furniture—but by completely transporting students to new places and experiences. Location, funding, and even reality are no longer limiting our students of personalized learning. ” They are building a bridge that breaks through classroom limitations.

BYOD 104
article thumbnail

Big Jump in Use of Games, Videos in K-12 Schools, Survey Finds

Marketplace K-12

The number of American teachers using games in classrooms–particularly with younger students–has doubled over the past six years, according to a large survey released last week that measures national ed-tech use. A growing number of teachers, meanwhile, are hungry for PD on how to integrate games in their classrooms.

Survey 273
article thumbnail

Anniversary edition: Top 10 posts of the NEO Blog

Neo LMS

From well-known subjects of education technology, like BYOD and gamification, to technical aspects regarding school LMSs, to trying to guess the future, the NEO Blog covered it all in its rather short existence. Gamification in the classroom: small changes and big results. Can Pokemon Go be part of the classroom?

article thumbnail

The Features And Benefits Of The XP-Pen Drawing Tablet In The Classroom

TeachThought - Learn better.

Older students may benefit from the Deco 01 V2 ($69.99) with its bigger surface and more space to create and problem-solve. . The Features And Benefits Of The XP-Pen Drawing Tablet In The Classroom. Tools for the modern classroom have significantly developed and expanded in recent years. The Tools Of Mobile Learning.

Tablets 90