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Interactive eBooks: The Future of Digital Textbooks Unveiled

Kitaboo on EdTech

With online and hybrid learning popularizing in recent years, eBooks are the new norm of learning. With the inclusion of interactive eBooks in the educational sector, the learning pattern is gradually transforming. Accessibility and Portability Another key benefit of interactive eBooks is their accessibility and portability.

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Interactive Textbooks Online: Transform Your K12 Study Experience

Kitaboo on EdTech

In this blog, we’ll delve into how these eBooks can benefit you and transform your students’ learning experience. Adds a Touch of Gamification These eBooks gamify the learning experience of students. They provide gamification elements like scores, points, badges, etc., Table of Contents: I.

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Optimize Training with eLearning Content Development

Kitaboo on EdTech

These elements include gamification, animations, quizzes, video tutorials, and audio recaps. Facilitate Long-Term Retention, Progress and Performance When deploying a module, it’s essential to incorporate repetition techniques, regular assessments, and interactive review sessions.

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Master Mobile Learning: The Best Corporate Training Apps for On-the-Go Education

Kitaboo on EdTech

Interactive and Engaging Content The best mobile training apps incorporate multimedia elements such as videos, interactive quizzes, and gamification to make training content more engaging and interactive. Snappier and smaller learning segments also keep learners engaged and motivated, leading to better retention and application of knowledge.

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10 Steps to Create Interactive K12 Learning Modules

Kitaboo on EdTech

This will help you effectively plan and assess your students’ progress. Gamification of the learning experience is a process by which you incorporate game-like elements into your learning module. Depending on the learning objectives, plan an assessment strategy. Also read: What are Summative Assessments?

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How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

For instance, gamification allows the packaging of lessons in the form of games. Gamification of lessons builds on the same principles of games for entertainment, the only difference being that the gamified lessons have associated learning outcomes. Contact our expert team now and get started! appeared first on Kitaboo.

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Gamify Learning: 20+ Resources

Teacher Reboot Camp

A few ways teachers are gamifying their curriculums are by assessing with points and badges versus grades. Game based learning & Gamification. ebook, Learning to Go , which has digital/mobile activities for any device and editable/printable handouts and rubrics. Make the Learning Resemble Video Games.

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