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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Making games cultivates a range of hard skills (e.g.

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High School and Personalized Learning

Ask a Tech Teacher

Technology advances and education evolves at an unprecedented pace. Educational trends have been changing towards personalized learning approaches. We’ve thus seen a fundamental shift in how high school students learn within the classroom setting. Thank goodness for technology! Read more for more benefits.

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How an LMS can help teachers keep older students engaged

Neo LMS

This can come in various shapes and forms, but education technology will always be in the mix. So let’s explore how teachers can harness edtech resources, with a focus on school learning management systems, to maximize their limited time and supplies, while also delivering a more engaging, personalized experience for middle school students.

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5 of the biggest education trends in 2024

eSchool News

The education industry has witnessed a rapid evolution in recent years , marked by new ideas and emerging technologies. In 2024, this momentum will continue, bringing forth new edtech, innovative teaching approaches, and inspiring learning spaces.

Trends 133
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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

Adaptive Learning. Adaptive learning is a style of education where resources, activities, projects, and assignments are tailored to each student’s individual needs. Social Learning. Referred to as gamification, or game-based learning, this facet of eLearning attempts to make education fun!

Trends 397
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With Eyes on Asia, Kidaptive Raises $19.1M to Grow Its ‘Invisible’ Adaptive Learning Platform

Edsurge

Once known for a learning game, the Redwood City, Calif.-based based company now touts itself as a provider of adaptive-learning technologies for educational content providers. But those days of designing games and content may be over. And to support its work, Kidaptive has raised $19.1

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Top e-learning trends to keep an eye on in 2020

Neo LMS

Game-based learning. Leveraging gamification and game-based learning is also not new; it’s probably one of the oldest trends actually. Educational institutions of all types and sizes are making use of gamification to create intangible incentives that drive successful learning results. Wrapping up.

Trends 368