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12 Tools to explore during Computer Science Week

Neo LMS

Hopscotch is an app (iPad/IPhone) that enables students (ages 8-14+) to learn about coding by creating a game, changing a drawing into an animation, or exploring the projects that have been shared to the gallery. Some of the topics available include animations, array methods, fundamentals, web page design and more.

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#05: 5 Ideas for Using Game-Based Learning in your Classroom Today

The CoolCatTeacher

10MT: A 10-Minute Teacher Interview with Michael Matera From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. As a gamification guru and moonshot thinker, Michael transforms the traditional classroom into a high-energy environment where active student engagement is paramount. No purchase necessary.

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Technology Integration in a 21st Century Science Classroom

EdTechTeam

As described in NGSS, “students engage in practices to build, deepen, and apply their knowledge of core ideas and crosscutting concepts.” The heart of the standards are based on student design and experience actually “doing” science instead of just “learning” about science. Twitter: @cauthersj. Twitter: @mahopacskiteam.

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Learn Why Swivl Is the Perfect Tool For Your Flipped Classroom | @GoSwivl

TeacherCast

Self-Directed Learning – Encourage student-ownership of learning by allowing students to create, share, and reflect individually and in small groups. Productivity and Effectiveness – Keep students engaged and informed through video playlists aligned to support materials with online note-taking and time-stamped discussions.

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3 Attributes of a Dynamic Classroom

The Electric Educator

Such planning limits the spontaneous discussion, questions, and think time that is needed for student engagement. Provide time for students to think, ponder, and explore on their own. While factories are great for building cars and iPhones, they aren't the best for educating students for the diverse needs of the 21st century.

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Why I Love the Chromebook

The Electric Educator

It''s not because I''m a Google Certified Teacher / Trainer or because I don''t like Microsoft, or [only] because they are cheap, or because they do something different than my Android, iPhone, iPad, Macbook, Windows computer. Accessibility Teacher access is a critical component to student engagement and learning.

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Resources from Miami Device

Learning in Hand

Help Students Show What They Know With Media by Wesley Fryer View different examples of student multimedia projects created by students, including narrated art/photo projects, narrated slideshow/screencasts, Quick-edit videos, visual notes, and GeoMap projects. A massive online game? Mobile 2015’s Call for Proposals is now open.