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12 Innovative Digital Tools to Engage High School Students

Ask a Tech Teacher

Here are twelve recommended by the Ask a Tech Teacher team: 12 Innovative Digital Tools to Engage High School Students In the ever-evolving landscape of education, keeping students engaged can be a challenge. Jacqui Murray has been teaching K-18 technology for 30 years.

Tools 339
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Best Gamification Tools for Teachers

Educational Technology and Mobile Learning

Gamification is a cross-disciplinary concept that has been adopted in several sectors including marketing, healthcare, professional development trainings, politics, among others. By definition, gamification is "the incorporation of game elements into non-game settings" 1. Gamification in education: What, how, why bother?

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How EdTech is Changing the Face of Education

EdTech4Beginners

The landscape of education is undergoing a seismic shift, thanks to the advent and integration of Educational Technology (EdTech). This transformation is reshaping how teachers teach, students learn, and how educational institutions operate. Educators need to be trained to effectively integrate technology into their teaching methods.

EdTech 113
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Using ChatGPT to Revolutionize PE Teaching: 5 Expert Strategies!

Ask a Tech Teacher

Tip 1: Create Customized Exercise Programs Using ChatGPT’s flexibility, PE teachers may create complex, individualized training regimens that meet each student’s needs. Teachers make customized exercise plans by carefully examining information about students’ fitness levels, interests, and health issues.

Strategy 287
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Top 5 new EdTech tools that you might use in your university

Neo LMS

Most people don’t consider education technology to be such an important industry, but it’s actually gigantic. The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. What is the difference between the two technologies? 5 New EdTech tools to watch.

EdTech 347
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30 Facts About Gamification That Teachers Can’t Overlook

Brilliant or Insane

This infographic not only indicates a strong connection between gamification and student engagement, it shows that Fortune 500 companies like IBM and Xerox are using gamification to train employees. The post 30 Facts About Gamification That Teachers Can’t Overlook appeared first on Brilliant or Insane.

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5 obstacles AI can help schools overcome

eSchool News

This discussion aims to navigate through commonly cited concerns from educators, highlighting how each perceived obstacle to integrating AI into classrooms can actually be overcome through applications of the very technology in question. AI technology can bridge this gap.