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Gamify Learning: 20+ Resources

Teacher Reboot Camp

Click on the title to visit that resource. Many are examples of teachers who have gamified their curriculum and offer tips and free resources. Game based learning & Gamification. ebook, Learning to Go , which has digital/mobile activities for any device and editable/printable handouts and rubrics.

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5 Simple Ways to Gamify Your Classroom

The CoolCatTeacher

Game based learning can be simple and free. FAQ Guide and Reflective Journal for New Teachers ” is currently available in eBook and paperback through Amazon Kindle. Want to hear another episode on game based learning ? DOWNLOAD TRANSCRIPT #15 Jessica Gordon and Adding Games to Your Classroom.

Classroom 254
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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

Also, with smartphones and Internet connections, they have any time access to online resources. This builds the case for educators to harness technology and improve learning outcomes for K-12 school students. They need to redesign their courses to suit the learning needs of the new tech-savvy generation and improve learning outcomes.

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15 Collaborative Tools for Your Classroom That Are NOT Google

Shake Up Learning

This tool was also part of the 18 Challenges for Teachers in 2018 FREE ebook. Learn more about Pear Deck. Learn more about Seesaw. is a game-based learning and trivia platform for your classroom. Learn more about Kahoot. Book Creator is the simple way to make ebooks using the Chrome App or iOS App.

Tools 101
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Sites/Apps Every Teacher should try for Back to School

Technology Tidbits

Answerables - An innovative cross between Learning Management System and Game Based Learning that can be integrated into any curriculum to teach any subject. Book Creator - The world's leading eBook creator for education that can be used in a wide variety of ways. This makes it easy to differentiate instruction.

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Top 25 Sites/Apps of 2018

Technology Tidbits

Book Creator - A fantastic mobile (iOS/Chrome) app for creating stunning eBooks/presentations, that can be used for digital storytelling, project based learning, and more. Dystopia 2153 - An innovative new site that teaches programming/coding through the use of game based learning and graphic novels.

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#iste17 trends: Google, Touch Screen Chromebooks and More

The CoolCatTeacher

Whether it is learning from home through online courses, professional development, conference workshops or as a keynote speaker Kasey is a relentless innovator of ideas and a devoted transformer of classrooms and teaching. Teacher’s Guide to Google Classroom eBook: [link]. and podcasts.