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8 Biggest Reasons Why Teachers Prefer eBooks in Classrooms

Kitaboo on EdTech

Over the last ten years, eBooks in classrooms have become an indispensable part of the education system. Blackboards have been replaced with virtual whiteboards, projectors have made a permanent place for themselves in classrooms, and printed books are increasingly being replaced with eBooks.

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How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

With EdTech gaining ground, educational institutions, including schools and higher education institutions are increasingly leveraging the advances in technology to support their classrooms. For instance, gamification allows the packaging of lessons in the form of games.

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How Technology May Transform the Education Sector in 2023 and Beyond

Kitaboo on EdTech

When educators grade papers, they don’t always have the luxury of time to provide each student with personalized feedback and tips on how to improve. . Nano-learning is a brand new, innovative idea that we predict will be a game changer in the EdTech sector in 2023. . AI-driven online assessments can solve this problem.

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How to Use Digital Textbooks in the Classroom

Kitaboo on EdTech

Related: 9 Benefits of Interactive eBooks. Simplify Complex Subjects: Digital textbooks help to simplify difficult subjects such as mathematics by engaging students through digital interactivities, gamification activities and data manipulation tools. Related: How to Create Digital Textbooks in 5 Easy Steps.

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Top 10 Digital Tools for the Classroom

Kitaboo on EdTech

A quick scan of the EdTech Top 40 – Fall 22 Report reveals that teachers in the United States used almost 148 digital tools, while students used nearly 143 digital tools in the school year 2021–22. It offers state-of-the-art technology while staying up to date with the latest edtech trends. . REQUEST DEMO READ MORE.

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Why Digital Textbooks are More Affordable than Paper Textbooks?

Kitaboo on EdTech

These shifts have nudged publishers to introduce cheap eBook textbooks that are affordable yet offer higher value in terms of content. For instance, those with visual challenges can leverage audio digital textbooks for learning, while those with reading difficulties can learn through video and gamification. Increased Engagement .

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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

Gamification: Let’s be honest – given a choice between playing a game or solving Math problems, students would definitely prefer playing a game. However, it is important to make a distinction between games and gamification. Related: How to Create Content for a Blended Learning Model. WANT TO KNOW HOW KITABOO WORKS?