Remove Blended Learning Remove Classroom Remove Game-Based Learning Remove Mobility
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VR & AR in the Classroom

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Hall Davidson shares both simple explanations of Virtual Reality (VR) and Augmented Reality (AR) in the classroom. They have a new classroom management tool called Collections. Today’s Sponsor: Metaverse is a powerful augmented reality app.

Classroom 272
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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

The tech-savvy millennial generation has literally grown up with technology and traditional classroom settings can no longer satisfy their curiosity for knowledge and information. Gamification: Let’s be honest – given a choice between playing a game or solving Math problems, students would definitely prefer playing a game.

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Top Learning Tools when School is Closed

Technology Tidbits

Answer Pad - Is a free visual and student based response system that educators use to blend learning and flip classrooms in real-time on browser based devices. The mobility of Answer Pad lets students use at home to interact w/ teacher created resources.

Tools 41
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Kahoot

Technology Tidbits

Kahoot is a fantastic easy to use learning tool that can be used to Gamify a classroom. The this works is the educators creates a free account and then the students join a session via a browser based device (this is great for mobile devices). For my Pinterest board on Game Based Learning click here.

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Class Compete

Technology Tidbits

Class Compete is a fantastic Game Base Learning and Assessment system that educators are using to help boost student's test scores and eliminate test anxiety. Class Compete works on any mobile device (iOS, Android, etc.) and follows the familiar "running/racing" game formula. Below is a brief demo video.

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Top 25 Sites/Apps of 2018

Technology Tidbits

Book Creator - A fantastic mobile (iOS/Chrome) app for creating stunning eBooks/presentations, that can be used for digital storytelling, project based learning, and more. Dystopia 2153 - An innovative new site that teaches programming/coding through the use of game based learning and graphic novels.

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Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

Several virtual reality options are available for classrooms. The biggest reason, I think, it’s the tool to go to, is the ability for it to be in the cloud and accessible to a large number of students and to bring an unparalleled educational experience to them that you can’t re-create in the classroom. They were like in space.

Education 193