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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

For those who don’t know what it is, eLearning refers to learning that utilizes electronic means to create a more dynamic and instructive learning environment. Adaptive learning is a style of education where resources, activities, projects, and assignments are tailored to each student’s individual needs.

Trends 397
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Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

Within the virtual environment, you get you learning, you get your assessment, you get your experience. So I think what we’re waiting on, to really have the area explode, VR in education, are the mobile headsets that are running web VR — which we haven’t seen a lot of yet. Make it more immersive. Re-create that.

Education 193
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K-12 Dealmaking: Ariz. State Launches Ed Tech Partnership; K12 Inc. Acquires LTS Education Systems;

Marketplace K-12

purchased a publisher of digital game-based learning technology while Arizona State University partnered with investors to get new ed tech to the market faster. LTS’s customer base has very minimal state or client overlap with K12’s current FuelEd customer base, Udell noted. In recent dealmaking news, K12 Inc.

System 40
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Computer Science Teaching Tips

The CoolCatTeacher

What happens when a school has every student learn Computer Science. Today’s Sponsor: WriQ from Texthelp is a new FREE Add-on for Google Docs that helps teachers easily assess student writing and track progress over time by automatically scoring students’ spelling, punctuation, and grammar errors. Of course, we cheated a little bit.

Course 177
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7 Global Project Ideas from a Leading 3rd Grade Classroom

The CoolCatTeacher

Learn about global Kahoots, how she tweets with her class and more global collaborative techniques in this show. Quickly create assessments for any grade or subject without special forms or equipment. Instantly scan and score with any mobile, desktop or document camera. Today’s Sponsor: GradeCam can save you time!

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Common Sense Education Resources from ISTE 2015

Graphite Blog

For a quick reference -- and for those of you #NotAtISTE who want to share in the learning -- here's a quick summary of our lightning sessions with links to the tools and resources each session covered. And learn how to use CueThink to make math collaborative and social. But what games are good for classrooms?

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Learning Revolution Newsletter - Weekly Free Event Calendar - Conference Keynotes Update - Edcamp USDOE - Digital Citizenship

The Learning Revolution Has Begun

Conference strands include Game-Based Learning: How to Use Games in Educational Settings, Games & Assessment, Connecting Educators With Game Developers: Make Your Voices Heard, Students as Content Creators & Game Designers, Research on Game-Based Learning, and Professional Development.