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9 Ideas for Ending the School Year Well

The CoolCatTeacher

And so I also just try to find things to do that they love and projects STEM activities with Legos or maybe making fidget or fidget spinners, things like that. article I'll linked to in the show notes that looked at a lot of the research about truly life-changing teachers, truly life-changing teachers survey their students.

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There’s No Such Thing As Being Bad at Math: How Neuroscience Is Changing the Equation

Edsurge

As a society ever more reliant on technology and STEM-based careers, we must shatter the myth that math skill is inborn and reinforce that it is the result of intention and practice. More on the neuroscience of learning math: MindShift’s article on how neuroscience can improve the learning of fractions.

STEM 161
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Epic Guide To Game Based Learning

The CoolCatTeacher

100+ Game Based Learning Resources to Get Started in Your Classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Games are fun. Game based learning excites learning in my classroom. Game Based Learning in My Classroom. By Jennifer Roland.

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Spatial Thinking & Critical Analysis: Teaching With Portal 2

TeachThought - Learn better.

Beyond the structured game the player s can also design their own test c hambers , which is what m ost educators have used with their students. There are a lot of lessons that bring Portal 2 into your classroom , though designing test chambers and the general structure of the game typically lends itself to a STEM classroom.

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Mathivating Kids to Get Excited About Math

The CoolCatTeacher

So I did an article on… I call it “ Math Cursing.” It’s from Curio Learning, “Teach Like a Rebel.”. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product. This company has no impact on the editorial content of the show.

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Bring Science to Life: The Impact of Video Game Simulations

edWeb.net

They should understand science concepts and draw on them to answer questions and solve problems as well as connect them to other STEM concepts. Three-dimensional learning – The standards are based in three learning dimensions central to science and engineering education: Practices, the behaviors of scientists and engineers.

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Metaverse for Augmented Reality: Program and Breakout in Augmented Reality

The CoolCatTeacher

See their article, Create Magic in Your Classroom. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product. Regardless, I only recommend products or services I believe will be good for my readers and are from companies I can recommend.

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