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Social Identity and Mobile Technology

Connecting 2 the World

The focus of this post is on defining social identity as it relates to mobile technology. Cell phones and mobile technology has created a new level of social identity in which a person does not have to physically be present to categorize themselves or play a role expected when they perceive themselves as part of a group.

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New research offers hope to first-generation college grads

The Hechinger Report

Department of Education earlier this month points out that a college education can still be a lever of social mobility. For those whose parents had never attended any college, often referred to as “first-generation” students, 57 percent were working full time and earning $45,000 a year, on average.

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Separation and connection

Learning with 'e's

We are witnessing a time where a mobile world wide web of connections is proliferating, and in which social mores, human relationships and communication conventions have been irrevocably changed. The question now, in the light of the rapid penetration of social media and mobile communications, is - is that number being reduced?

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Our mutual friends

Learning with 'e's

Milgram''s question was, how many someones are in the chain?'' (Watts, 2003, p38.) It is highly likely that in highly connected societies, where social media and mobile phones are commonplace and regularly used, the six degrees of separation proposed by Milgram may in fact be a conservative estimate. References Jenkins, H.

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Smartphone Learning

IT Bill

For the past several years the Horizon Report has listed mobile learning, in one form or another, as an emerging educational technology (e.g. mobile computing, mobile apps, social media, BYOD, mobile learning). References: Brooks, D.C. ANDERSON, T (2003). affordances of mobile Web 2.0. Cochrane, T.,

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The changing Web

Learning with 'e's

Social media - often referred to as Web 2.0 , or the participatory Web - is shaping up to be one of the most important tool sets available to support the promotion of change in education. What roles will online games and mobile, personal technologies play in developing the skills young people need to study independently? and Purdon, M.

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The survival of higher education (2): Changing times

Learning with 'e's

I was certainly speaking for a time before the advent of what is now referred to as Web 2.0 Personally, I find myself in agreement with Brian Winston (2003), preferring to view social applications as a facet of gradual evolution rather than symptoms of sudden revolution. Continued tomorrow References Barsky, E. and Purdon, M.

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