New Teachers Won’t Save Us

The Thinking Stick

This is going to come as a shock I know…but pre-service education programs are not preparing teachers for a technology rich classroom teaching experience. At the same time, the report concludes that those who have the biggest influence on new teachers — veteran educators – don’t always embrace new ways of using technology to engage students. Are they studying new approaches to learning such as gamification and reverse instruction.

Disruptive technologies in Education industry

EdSense

From ancient gurukuls to blackboards to Virtual Reality headsets, the way education has been imparted has transformed drastically over the last few decades. Globalization and Technology advances over the last decade have significantly altered the landscape of the education sector. Technology adoption will be the key differentiator to develop future ready generation and the earlier educational institutions adopt this view, they will reap the rewards sooner. Gamification.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. A series of Read Like a Historian videos prepares educators to effectively launch this type of learning in their classrooms. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.

Innovation In E-learning In The Last 10 Years

EdTech4Beginners

Using mobile for educational purposes is a slightly new concept. Massive Open Online Courses (MOOC). MOOC is not a new concept in the e-learning industry. Many prestigious universities such as Harvard offers MOOC at minimal or no cost. MOOC also offers group collaboration and feedback through online evaluation. Gamification in the Learning Process. It is a powerful way to educate and train yourself or others. Open Education Resources (OER).

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Why Is Teaching So Prone to Fads?

Edsurge

A few years ago, MOOCs graced the covers of newspapers as a way to bring college to the masses on the cheap. At some point, gamification was going to be the answer. This week’s episode raises a bigger question: Why does education seem prone to faddism?

10 Experts’ Predictions for Education and Technology in 2016

GoConqr

But that hasn’t stopped us from asking a number of experts in education and technology to gaze into their crystal balls and share their thoughts on one major EdTech trend we can expect to see lighting up learning and one major challenge that education will face in 2016. Savas Savides (Publisher & Former Educator, Greece). One of the biggest EdTech trends in 2016 and for the years to follow will be gamification. Russell Stannard (Educational Technologist, UK).

A Visual Cheat Sheet For Education Technology

TeachThought - Learn better.

A Visual Cheat Sheet For Education Technology. And lately, education has had its share of innovation, whether it’s showing up in your local public school/K-20 classroom or not. The following infographic/cheat sheet from @goboundless outlines some of the larger scale (eLearning) or controversial (MOOC) movements, as well as those on the rise (1:1, personalized learning), and providing working definitions for each. Massive Online Open Courses (MOOC).

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The Online Learning Consortium (OLC), one of the 12 partner organizations of Every Learner Everywhere, was charged with identifying and understanding innovations in the digital education landscape. Education Technology Technology Trends Instructional Trends Student Success

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Storms over liberal education: notes on the 2016 AAC&U conference

Bryan Alexander

It was a powerful gathering of campus leaders and practitioners, organized around a common focus on liberal education. I helped start the conference with a half-day workshop on “How Technology Can Enhance Liberal Education: The State of the Art in 2016.” This last point has been a major theme in this quadrant of American higher education as far back as the 1990s. Consensus was: next steps, the future of tech and liberal education.

4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Last week, during the 2015 CoSN Annual Conference , I participated in the CoSN Camp FailFest where leaders in education shared professional failures in order to see future successes. Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. You may not know it, but education is a very “green” industry.

50 Alternatives To Lecturing

TeachThought - Learn better.

Ed note: This post is promoted by SEU’s Master of Education program, who asked to write about how learning is changing, and let you know about their Master of Education and Educational Leadership program, which can you read more about here. Lecture likely has a place in education. If you look at this list as a whole, it’s clear education is either changing, or has a slew of tools it’s ignoring in not changing. Gamified learning (gamification).

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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Last week, during the 2015 CoSN Annual Conference , I participated in the CoSN Camp FailFest where leaders in education shared professional failures in order to see future successes. Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. You may not know it, but education is a very “green” industry.

How One Coding School Hopes to Teach Thousands of Students, Without Professors

Edsurge

Even MOOCs have a professor, even if it might be one for 100,000 people. You were sitting at the computer, and were you looking at MOOCs from other colleges, or were you tapping the person next to you to ask a question? Does your model at 42 work because there are so many MOOCs and other free courses online now? You know when it's over because we have a gamification system. Education Technology EdSurge Podcast Community

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Hack Education Weekly News

Hack Education

Education Politics. Via Politico : “Dozens of organizations associated with the Black Lives Matter movement released a policy platform this week that prominently features a range of education issues. The Texas Education Agency said Friday that Turkey alleges Harmony Public Schools gave preferential treatment to Turkish owned and operated vendors in violation of competitive bidding requirements. Education in the Courts. MOOCs, CAI, and now this.

Education Technology and the Year of Wishful Thinking

Hack Education

I want to start this year’s review of education technology acknowledging grief. I want to start this year’s review of education technology sanctioning, if such a thing is necessary, our mourning. I want to start this year’s review of education recognizing what’s been lost. ” Education technology faces an inexhaustible supply of quackery. Education Technology and (Decades and Decades of) Quackery. What do we believe about education?

Education Technology and Data Insecurity

Hack Education

Always eager to associate itself with the latest tech craze, education technology embraced Pokémon Go with great gusto: “ Why Pokemon Go shows the future of learning gamification.” ” “ The Educational Potential of Pokémon Go.” ” “ Why Pokémon Go marks a new step forward in education.” Handing over data, often quite thoughtlessly, has become par for the course – in education and in society more generally.

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Next Week - The Library 2.0 "Emerging Technology" Mini-Conference - All Keynotes and Sessions Posted!

The Learning Revolution Has Begun

We invite all library professionals, employers, LIS students, and educators to register now to participate in this event. Her research focuses on emerging technologies such as drones, robotics, driverless vehicles, artificial intelligence, augmented/virtual reality, and their use in libraries and education. She is the author of two books, Understanding Gamification and Library Mobile Experience: Practices and User Expectations and the founding editor of ACRL TechConnect Blog.

International ed tech and pedagogical projects: notes from INTED 2017

Bryan Alexander

First, INTED was easily the most transnational conference for education that I’ve ever attended. And this globalism is essential for any consideration of the future of education, as I’ve been saying for years. Gaming: many examples of people using games for learning, or gamification for public good (public health, for one). MOOCs: simply present in the ed tech space, without the hype crash America experienced. education and technology Uncategorized INTED1

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Purpose: Improving our chance for a common language in discussing existing and emerging learning trends, model, and technology in hopes of innovation in classrooms, and collectively, education at large. Audience: K-12 & higher ed educators, researchers, institutions, and organizations globally. It is similar to place-based education and project-based learning as a teaching tool. Gamification. Google Apps for Education. Place-Based Education.

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Learning Revolution Free PD - Two Great Library Events - GlobalEdCon Deadline - UNC's Amazing World View

The Learning Revolution Has Begun

We also highlight good conversations about learning taking place between educators, learners, leaders, and others from the school, library, museum, work, adult, online, non-traditional and home learning worlds. Susan Hildreth will reflect on how the DIY and maker movements—particularly as they relate to STEM education (with badges to certify skill development)—place libraries as central learning hubs for their communities. Read more about this educational culture shift here.

The Business of 'Ed-Tech Trends'

Hack Education

Much of what Meeker says in this year’s report about education is placed under her category “gaming.” That this is how a venture capitalist would characterize the future of education is, nonetheless, quite notable. ” (For what it’s worth, Kleiner Perkins made just one major investment in education in 2017, participating in Coursera’s $64 million round this summer. billion in the next five years on education initiatives.