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Top e-learning trends to keep an eye on in 2020

Neo LMS

If e-learning came to life as a method to augment face-to-face learning, it is now an approach to education that is bigger than the traditional method it was meant to support. Learning and teaching through an online medium has become very popular over the last years and there are no signs of slowing down.

Trends 368
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8 LMS features that support student autonomy in the classroom and beyond

Neo LMS

Today’s educational technology makes it easier to support student autonomy in the classroom and beyond it. One of the most popular tools that achieve this goal is the learning management system (LMS). Equipping students with future-ready skills is one of the main aspects educational institutions should focus on nowadays.

LMS 403
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Tips to increase motivation in e-learning

Neo LMS

In e-learning settings, students need the motivation to meet their educational goals and to enjoy a complete e-learning experience. And sadly, some students can easily lose their motivation to learn when they’re in a setting without face-to-face interaction. Interactivity works best. Multimedia content.

E-rate 211
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The Rise of eSports in Education: Breaking New Ground

The CoolCatTeacher

The reasons are not only that they are fun but they are making a positive impact on a generation of students whose favorite sport is video games. Tune in to discover why esports might just be the missing piece in your educational toolkit and how you can start a program at your school. E-sports competitors have to be physically fit.

E-rate 362
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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

Future revenue in the $33 billion e-learning market is expected to fall precipitously in the United States and internationally, but sales of other types of digital learning products are predicted to rise, according to a market research report released recently. Unstable Economies Impact E-Learning Market.

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This Month at DE: May

Discovery Education

Minecraft: Education Edition. If you or your students love Minecraft, you’ll be happy to know we just launched a new Minecraft: Education Edition Channel ! Use this new set of learning resources to purposefully integrate Minecraft: Education Edition (M:EE) into your math, SEL, and science lessons for grades 3-8.

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What All Leaders Should Learn About Training From The Health Care Industry

The Game Agency

used a PlayStation to improve his surgical accuracy, the idea of games to improve clinical interventions has been of great interest to the industry. The often-competitive and extroverted nature of sales teams, for example, makes them ideal students for game-based learning training courses with gamification elements added.