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Support High-Quality Science Instruction with Gamification and Automation

edWeb.net

Watch the Recording Listen to the Podcast Gamification is the integration of game-based mechanics and design elements into a non-gaming environment to motivate and engage people. ” The Science of Gamification and Learning At its core, gamification is about using game design principles to motivate people to take action. .

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Edtech Trends From 2020 And Beyond

Ask a Tech Teacher

I’m the CTO of a tech company and for more than five years I have been busy with teaching programming courses and sharing my expertise with novice specialists. Gamification. Thanks to gamification, educators can turn learning into a more engaging and fun process.

Trends 285
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Charting New Territories in PD: The Whitsby Story with ASCD

The CoolCatTeacher

After moving into the private sector, Penny Reinart led research, design, and development of digital products and professional learning focused on student achievement, educator impact, and organizational growth. In addition to their formal education, Robert has pursued further professional development by obtaining certifications.

Training 332
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Nothing but Winning—EdTech Honors announced by eSchool, IEI, and Classlink

eSchool News

. “Now in its third year, the Supes’ Choice Awards have become known in the education industry as one of the top honors recognizing forward-thinking edtech companies,” said Doug Roberts, founder and CEO of the Institute for Education Innovation (IEI).

EdTech 113
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Discovery Education Premieres Haul!: An Interactive STEM Learning Experience that Digs Into Sustainable Copper Production with Freeport-McMoRan

eSchool News

The gamification of learning engages students in exciting ways, while the accompanying educator resources and activities make it easy for teachers to connect the classroom to the wider world.”. FREEPORT: Foremost in Copper Freeport-McMoRan (FCX) is a leading international mining company with headquarters in Phoenix, Arizona.

STEM 96
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SIIA Announces Education Technology Finalists for 2023 CODiE Awards

eSchool News

on behalf of CDWG Best Science Instructional Solution for Grades PK–8 STEMscopes Science, Accelerate Learning Inc. on behalf of CDWG Best Science Instructional Solution for Grades PK–8 STEMscopes Science, Accelerate Learning Inc. Freitas (Garden of English, LLC) Most Innovative Ed Tech Company Age of Learning, Age of Learning, Inc.

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SIIA Announces 2023 CODiE Award Winners for Education Technology

eSchool News

on behalf of CDWG Best Science Instructional Solution for Grades PK–8 BrainPOP Science, BrainPOP Best Science Instructional Solution for Grades 9–12 ExploreLearning Gizmos, ExploreLearning Best Science of Reading/Foundational Skills Solution Amira Learning, Houghton Mifflin Harcourt Best Social Sciences/Studies Instructional Solution U.S.