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MDM solutions and gamification make perfect interactive learning partners

eSchool News

In the era of mobile devices and tablets, interactivity has become the norm for schoolchildren. To facilitate effective teaching and learning, modern schools must equip every classroom with interactive touchscreens and utilize gamification techniques. Gamification helps students retain acquired knowledge.

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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

In general, education in the metaverse relies on the use of avatars, digital representations of users, which students can use to interact with one another. Educators can also interact within these digital learning spaces using their own avatars, resulting in a classroom situation within a virtual learning environment.

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Reaching edtech harmony in your classroom

eSchool News

For increased engagement and collaboration, teachers are relying on new teaching methods such as microlearning and gamification. All these initiatives have meant an increase in digital tools and apps that must be properly monitored and managed. Finally, there’s also a drive toward more community and outreach.

EdTech 107
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How to Gamify Professional Development

EdTech Magazine

MORE FROM EDTECH: Check out how K–12 teachers can gamify their classroom. Introduce Gaming in the Classroom Through Digital Breakouts. Digital breakouts, which use Google Forms among other tools, represent a type of gamification. How K–12 School Leaders Can Help Incorporate Gamification.

How To 379
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How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

With EdTech gaining ground, educational institutions, including schools and higher education institutions are increasingly leveraging the advances in technology to support their classrooms. For instance, gamification allows the packaging of lessons in the form of games.

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A Guide to Choosing an Interactive Learning Platform

ViewSonic Education

EdTech offers personalized learning, real-time feedback, and vast resources for students while empowering teachers to create engaging lessons and tailor instruction. Therefore, schools demand comprehensive, reliable, and adaptable EdTech solutions, and interactive learning platforms are at the heart of this.

Learning 213
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8 Biggest Reasons Why Teachers Prefer eBooks in Classrooms

Kitaboo on EdTech

Over the last ten years, eBooks in classrooms have become an indispensable part of the education system. Educational institutes are introducing eLearning to improve students’ overall learning experience. Are they comfortable using eBooks in classrooms to teach their pupils? Guide: How To Create An Interactive eBook.

eBook 98