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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Making games cultivates a range of hard skills (e.g.

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Top 5 new EdTech tools that you might use in your university

Neo LMS

According to the report, the EdTech industry will reach a global value of $252 billion by 2020. The EdTech sphere is obviously developing quickly, so some things that seemed impossible only a few years ago have become a standard in the meantime. 5 New EdTech tools to watch. 5 New EdTech tools to watch. Digital libraries.

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CUE 2018: 5 Steps to Create More Accessible, Personalized Professional Development

EdTech Magazine

In order to make sure educators were getting the professional learning experiences they needed , Douglas and her team went through several steps to create more flexible (and fun) PD. SIGN UP : Get more news from the EdTech newsletter in your inbox every two weeks! Meghan is an associate editor with EdTech. Content Subtype.

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8 LMS features that support student autonomy in the classroom and beyond

Neo LMS

The flipped classroom allows students to acquire new concepts at home via engaging videos, online courses, or even game-based learning. Thus, more classroom time can go toward communication, debate, teamwork, and other group activities that support social learning. . Flipped classes. Team and individual projects.

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?Updates, Upgrades and Overheard: What Was Unveiled at ISTE 2017

Edsurge

Flocks of educators and entrepreneurs have made their way down to San Antonio this week for the mecca of edtech conferences, hosted by the International Society for Technology in Education—better known as ISTE. It’s also a time when companies of all sizes and ages announce their latest updates and tools. “As WHO GIVES A KAHOOT?:

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What’s happening at FETC 2018?

eSchool News

This is my 12th year attending FETC and I have never been more excited about the edtech trends being highlighted at this conference. Cybersecurity companies are focusing their attention on providing school districts and parents with insurance that student safety and privacy both at school and in the home are guaranteed.

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Role-Playing Games in a Southern Indiana Elementary School

Adam Watson Edtech Elixirs

Next week, Next Generation Learning Challenges will publish an original article I wrote on the same topic! I'll do an Edtech Elixirs entry next week with links to the episode and the article once they go live online. David, welcome to Edtech Elixirs! Justin Gadd and his D&D club students will also be featured.