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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

. — Deepak Cheenath That puts CoCo’s strategies to keep students engaged or motivated to learn at complete odds with what many edtech companies have been trying to do to teach literacy or STEM — mimic online games like Robolox or Minecraft that children spend hours immersed in outside of school. Quizizz is embodying this shift.

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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

’ The company saw the metaverse as the future of online social interactions and as the evolution of existing social media. These types of virtual platforms are part of what is known as the gamification of learning, which is the use of gaming elements to improve student engagement and overall enjoyment. Learn more >.

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How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

McKinsey & Company notes that Gen Z is composed of digital natives who prioritize unique identity and are rooted in the “search for the truth.” . Student engagement is changing, driven by digital natives looking to combine organic social interaction with science, technology, engineering and math discovery.

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Creating a Sense of Belonging with Virtual Worlds

ViewSonic Education

In addition, these virtual worlds also have the potential to boost accessibility, deliver greater freedom of expression, and encourage students with social anxieties. Because of this idea, companies all over the world are investing in the metaverse either as a form of social media, eCommerce, and even an educational platform.

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How To Teach Tech-Savvy Students Using Metaverse Avatars

ViewSonic Education

The metaverse is being developed by several companies to enhance virtual experiences. In truth, there is still some debate about precisely how the metaverse should be defined because different companies have different approaches, while users also have varying expectations. 2) Digital Accessibility . 1) Peer-to-Peer Learning .

How To 319
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What is an intelligent learning platform for schools and universities?

Neo LMS

Today, edtech companies are actively working on taking digitization even further by converting the traditional LMS into an intelligent learning platform (ILP). Learn more about what an ILP is and how it will reshape how educational institutions deliver content, evaluate and track student progress. . LXP-related features.

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10 Awesome Courses To Improve Your Online Classroom

The CoolCatTeacher

Universal Design for Learning (UDL) ensures that lessons are accessible for every student. The What, Why, and How of Universal Design for Learning is a course that will help you make your online lessons and blended classrooms accessible to all learners. Student Achievement Through Gamification and Game-Based Learning.

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