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Age of Learning’s Latest Is a $100 Million Educational Game

Edsurge

That’s roughly how much Age of Learning estimates it will have spent by the end of this year on “ Adventure Academy ,” a multiplayer online game to teach elementary- and middle-school age children subjects including math, social studies and language arts. At the strictest level, children can only communicate via scripted messages.

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Game On: Kahoot Snaps Up DragonBox for $18 Million for Its First Acquisition

Edsurge

In addition to those consumer offerings, DragonBox has been piloting and developing full math curricula for use in schools in Finland, France and Norway, where the company is based. The program includes tablets and apps, along with print workbooks, lesson plans and physical manipulatives aligned to national academic standards.

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7 Shifts To Create A Classroom Of The Future

TeachThought - Learn better.

What are students learning, why are they learning it, and what are they doing with what they know? In short, the shift from purely academic standards to critical thinking habits supports personalized, 21st century learning through a preceding shift from institution to learner. Connectivism.

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20 Questions Every Parent Should Ask Teachers

TeachThought - Learn better.

Until parents have a better understanding of what pure academic work looks like–from the content to the assessment to the reporting–every single bit of this is on the shoulders of teachers. What academic standards do you use, and what do I need to know about them? What learning models do you use (e.g.,