Remove Academic Standards Remove Classroom Remove Game-Based Learning Remove Mobility
article thumbnail

Game On: Kahoot Snaps Up DragonBox for $18 Million for Its First Acquisition

Edsurge

Kahoot is best known for its digital quiz tools that can turn the classroom or corporate office into a raucous quiz show. Last December, following a Disney investment that valued the company at $376 million , the Oslo-based company made clear its intention to build a pipeline for acquisitions. For the first purchase in the company’s 8-year history, it will acquire Dragonbox , which offers a suite of math educational games, for $18 million in a cash-and-stock purchase.

Company 107
article thumbnail

7 Shifts To Create A Classroom Of The Future

TeachThought - Learn better.

Tomorrow’s Learning Today: 7 Shifts To Create A Classroom Of The Future. This is stuff that’s available not tomorrow with ten grand in classroom funding and 12 hours of summer PD, but today. Utopian visions of learning are tempting, if for no other reason than they absolve us of accountability to create it right now, leading to nebulous romanticizing about how powerful learning could be if we just did more of X and Y. Shift From Standards To Habits.

article thumbnail

20 Questions Every Parent Should Ask Teachers

TeachThought - Learn better.

While schools (hopefully) work to update themselves and the way students learn within them, many parents have to work with what’s available to them. With the exception of in-depth content like Edutopia’s guides , much of the “parent stuff” you’ll find through Googling is decent enough, but it can be surface level or otherwise completely unrelated to process of learning. What academic standards do you use, and what do I need to know about them?