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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

New investment into Triseum continues to provide growth opportunities for a company already breaking barriers with over 40 percent of its staff being female. million, on the heels of their official market launch and initial game release due June 1st, 2016, raising the total investment to nearly $2 million.

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Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

Mitch served on the Board of the Ed-Tech Industry Network (ETIN) of the SIIA from 2012-2019, was cochair from 2015-2016, and was the chair in 2019. Presently, beginning in January 2019, Mitch became US COO of 3DBear, a Finnish EdTech company that uses Augmented Reality to motivate students to engage and learn deeply.

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Age of Learning’s Latest Is a $100 Million Educational Game

Edsurge

Creating a game that is both educational and entertaining is not for the faint of heart—or capital. Age of Learning has plenty of the latter, thanks in part to a $150 million fundraise in 2016. With “Adventure Academy,” the company expands its reach to older students through middle school. For the Glendale, Calif.-based

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Motivating Teachers to Be Excellent in the K-2 Classroom

The CoolCatTeacher

Karen has a student choice-driven hands-on approach to teaching which includes inquiry, project-based, and maker mindset. In 2016 Karen published Innovate with iPad: Lessons to Transform Learning as a way to help educators see how technology can help students create their own content instead of consuming someone else’s.

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Edtech and Social Emotional Learning #sel

The CoolCatTeacher

Vicki: Yes, you can use Ed Tech and Social Emotional Learning! Her original research went into the design of Renton Preparatory in Seattle, which was a 2016 Top Three STEM School in the nation. Michelle, you’ve done some fantastic work with Social Emotional Learning and Ed Tech.

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Epic Guide To Game Based Learning

The CoolCatTeacher

100+ Game Based Learning Resources to Get Started in Your Classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Games are fun. Game based learning excites learning in my classroom. Game Based Learning in My Classroom. By Jennifer Roland.

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What’s Hot in 2nd-Grade with #2ndchat moderator Carol McLaughlin

The CoolCatTeacher

He is an expert in STEAM and STEM and science. Carol was a PBS 2016 Digital Innovator and also serves as the moderator for #2ndchat. Carol believes this is the best time to be a teacher and a student with the integration of technology to expand the classroom globally and to display learning in new and exciting ways.

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