Remove 2011 Remove Company Remove Digital Learning Remove Tablets
article thumbnail

Tapping Tech-Savvy Students for IT Support and Digital Learning

EdTech Magazine

There are a growing number of ways to help students push their technology interests further by earning industry-recognized certifications or using their digital schools for community service projects. Administrators should learn more about original equipment manufacturers’ certifications and self-maintainer policies.

article thumbnail

Tapping Tech-Savvy Students for IT Support and Digital Learning

EdTech Magazine

There are a growing number of ways to help students push their technology interests further by earning industry-recognized certifications or using their digital schools for community service projects. Administrators should learn more about original equipment manufacturers’ certifications and self-maintainer policies.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Tapping Tech-Savvy Students for IT Support and Digital Learning

EdTech Magazine

There are a growing number of ways to help students push their technology interests further by earning industry-recognized certifications or using their digital schools for community service projects. Administrators should learn more about original equipment manufacturers’ certifications and self-maintainer policies.

article thumbnail

Looking Back At 2011 And Looking Forward To 2012

The Web20Classroom

We are seeing more and more teachers, conferences, and companies embrace QR as another way to engage students, audiences and customers. One of the most useful examples I saw this year was at a Moodle conference where in the digital conference guide was a QR next to each session. So, how did I do last year? That I believe to be true.

BYOD 196
article thumbnail

Amplify’s Games Find a New Home in Touch Press

Edsurge

During its heyday, Amplify touted its orange tablets as the tool that would transform digital learning experiences in school. Yet the company’s most impressive offering may have been its games. All three parties decided to merge their assets under one new company that adopted the Touch Press brand.

Company 146
article thumbnail

Predictions of Print Textbooks’ Death Remain Greatly Exaggerated

Edsurge

From 2011 to 2014, U.S. higher education courseware in 2015, down from 50 percent the year before, according to a 2018 report from Macquarie, an investment bank and financial services company. Digital-only textbooks accounted for 29 percent, while digital-and-print bundles accounted for 26 percent. billion to $3.3

Chegg 158
article thumbnail

Why Your School Should Stick to Core Principles Instead of Market Trends

EdNews Daily

It could be argued that both ridesharing app companies are popular not only because of the technology that drives them, but because they were launched at the right time. The cornerstone of the effort was to put a tablet computer equipped with a digital curriculum in the hands of every student.

Trends 100