article thumbnail

Sony Vows to Bring “Blockchain” Tech to Education. Will It Take Hold in K-12?

Marketplace K-12

Sony Global Education Inc. Sony Global Education , a company affiliated with the Japanese electronics corporation, defines blockchain as a decentralized network technology in which the same data are recorded and maintained on multiple nodes–computers connected to a network–that are geographically isolated.

Sony 40
article thumbnail

A World of PBL… 25 Authentic Resources To Connect Students Beyond The Classroom

21st Century Educational Technology and Learning

I have traveled the country delivering PD relating to technology integration, PBL, STEM, Digital Literacy, Makerspace, Inquiry, Computational Thinking, and the 4 C’s. I will be providing workshops and featured sessions on STEM, PBL, Inquiry, Maker Space, and Computational Thinking! Check out my Booking Page. My calendar is filling.

Resources 167
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

?Blockchain, Bitcoin and the Tokenization of Learning

Edsurge

LiveEdu intends to offer user-created, project-based learning videos, and is currently undergoing an presale initial coin offering (ICO), where it aims to sell 8 million “EDU” tokens. Not to mention platforms like YouTube have no shortage of free how-to videos). In this environment, anyone can create and share their videos.

Sony 100
article thumbnail

Where to Find Money for Your School’s Edtech Purchases

Edsurge

For example, the Entertainment Software Association Foundation has a program ( application from last year here ) that opens up in 2017 for schools and districts looking to fund technology, including computer and video games, for students between the ages of seven and 18. Grants extend upward of $50,000.

EdTech 60
article thumbnail

A World of PBL: 25 Authentic Resources To Connect Students Beyond The Classroom

techlearning

We combine live video with activities designed to foster meaningful connections among students ages 7-11. The Global Math Challenge – Global Math Challenge (GMC) is a worldwide math competition held online and hosted by Sony Global Education, Inc. Enjoy competing with math fans all over the world.

article thumbnail

Coding Websites/Webtools by Grade

Ask a Tech Teacher

C-STEM Studio –download to teach computers, science, technology, engineering and math with robotics. I like programming video. KOOV –by Sony Education. C-STEM Studio. App Inventor –build Android apps on a smartphones; from MIT. Game Salad. Glide –create an app from a spreadsheet. Jotform App Builder. Coding Curriculum.

Robotics 308
article thumbnail

Coding Websites/Webtools by Grade

Ask a Tech Teacher

C-STEM Studio –download to teach computers, science, technology, engineering and math with robotics. I like programming video. KOOV –by Sony Education. C-STEM Studio. App Inventor –build Android apps on a smartphones; from MIT. Game Salad. Glide –create an app from a spreadsheet. Coding Curriculum. Hummingbird Robotics.

Robotics 226