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How to Embrace Unconventional Classroom Designs

EdTech Magazine

The agency launched the Room 21C initiative to create a learning environment designed to promote collaborative and personalized learning through the use of technology. GPAEA and its partner schools incorporate these three design tenets for modern learning spaces: The classroom furniture must be mobile and flexible.

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Installing Network Infrastructure for Mobile-First Learning

techlearning

Pre-K–12 schools and districts are shifting toward personalized learning through blended learning, project-based learning, design thinking, STEM/STEAM, and other inquiry-based learning models, whether or not they are 1:1. Click here to download the full white paper.

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How to succeed with online PD for teachers

Neo LMS

building a personal learning network online. With online training you can use social media or discussion forums that are more private to build the district/school’s own personal learning network. Online learning is not about absorbing information in front of a screen. Give timely feedback.

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XPRIZE: The Real Winners? Underserved Adult Learners

Digital Promise

This translates to limited upward mobility for them and their children; children of parents with low literacy skills have a 72 percent chance of being at the lowest reading levels themselves, according to the National Bureau of Economic Research (NBER), which diminishes the worker pipeline for the future.

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Not Another Dashboard: K-12 Interoperability Efforts Aim to Inform (Not Just Report)

Edsurge

Perhaps we’ve grown too accustomed to paying for purchases with a mobile app, or booking reservations online, or using Google to plan our daily commutes. Many big ideas (or buzzwords) in education technology — from adaptive learning and personalization to the flipped classroom — transcend K–12 and higher education.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

CYPHER LEARNING NEO LMS ( www.cypherlearning.com ) CYPHER LEARNING announced the launch of the Windows app for its product NEO LMS. Students will be able to publish, share, and play games with friends on any platform from console to mobile, study games that have been runaway hits, and more.

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Hack Education Weekly News

Hack Education

. “The UK government has published its 2016 HE White Paper, entitled Success as a Knowledge Economy: Teaching Excellence, Social Mobility and Student Choice,” the Times Higher Education reports. For what it’s worth, Richard Hall’s response makes for better reading than the white paper itself.