article thumbnail

How can Teachers Increase Social Learning While Teaching Online?

Ask a Tech Teacher

Institutions now use LMS software to deliver courses online. Gamification in a virtual classroom. Gamification in a virtual classroom. Gamification is one of the best methods to increase online peer connectivity and social learning. These LMSs may have the following features: Virtual Classroom + e-Breakout rooms.

article thumbnail

A Step-by-Step Guide On How To Create Your First Online Course

EdTech4Beginners

Learning in an online course is built in such a way that you plan a training program and combine several interaction formats to improve engagement – text, video, images, tests, gamification, open-ended questions, and other interactive elements. For long video tutorials and webinars, write short text notes with key ideas from the video.

Course 147
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

A Guide to Choosing an Interactive Learning Platform

ViewSonic Education

This has fueled trends like gamification , nano-learning , education ecosystems , and mobile-first learning , while futuristic developments like Augmented Reality (AR), Virtual Reality (VR), and metaverse learning are on the horizon. This makes it clear as day why implementing new platforms can be a headache.

Learning 213
article thumbnail

#05: 5 Ideas for Using Game-Based Learning in your Classroom Today

The CoolCatTeacher

As a gamification guru and moonshot thinker, Michael transforms the traditional classroom into a high-energy environment where active student engagement is paramount. Register for my free Differentiating Instruction with Technology webinar sponsored by SMART Learning Suite next Thursday, February 9 at 4pm. Michael Matera.

article thumbnail

Make your LMS a social learning platform

Ask a Tech Teacher

This way of learning is attributed to the advent of the internet which has impacted the adoption of online learning software to facilitate formal education. Multi-user video conferencing /Live classroom sessions and webinars. Seminars held online, are called webinars. Gamification and Virtual Reality.

LMS 159
article thumbnail

And the top e-learning trends for 2016 are.

Neo LMS

Second, the introduction of gamification. Initially thought by some experts and even teachers as a gimmick , gamification quickly caught the interest of the ed tech world, because the best way to teach students is to play games. And mixing up gaming with learning makes the latter even more fun. So this is what happened in 2015.

Trends 150
article thumbnail

10 Ways to Publish Your Game Anywhere

The Game Agency

No need to download any software. POST THE GAME LINK INTO THE CHAT BOX OF A WEBINAR. Your attendees can play your game as part of the webinar experience. How Recruiters Can Use Gamification to Attract and Engage New Employees. Use this to help onboard new employees or train current staff on new procedures or systems. .

LMS 52