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Reaching edtech harmony in your classroom

eSchool News

For increased engagement and collaboration, teachers are relying on new teaching methods such as microlearning and gamification. What’s more, they need to be interoperable and accessible not only on laptops and mobile devices but also on smart boards. Finally, there’s also a drive toward more community and outreach.

EdTech 105
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Interactive eBooks: The Future of Digital Textbooks Unveiled

Kitaboo on EdTech

Future Trends in Interactive Digital Textbooks Virtual and Augmented Reality Artificial Intelligence Mobile Learning IV. They also incorporate gamification, and AI features that offer an extra learning edge and enhance the overall learning process for the learners. Mobile Learning Mobile devices have become part of human life.

eBook 52
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And the top e-learning trends for 2016 are.

Neo LMS

First, mobile learning. Sure, there were lots of devices released in 2014 and the years before, but 2015 was the mobile age. There are those who are already replacing their full-blown laptops with a more portable tablet. There are those who are already replacing their full-blown laptops with a more portable tablet.

Trends 150
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Top 10 Digital Tools for the Classroom

Kitaboo on EdTech

As more and more teachers, students, and stakeholders experiment with technology, software developers are working day and night to bring them quality solutions. However, despite having so many options, users show a clear bias towards some platforms, software, or apps (read, digital tools) that they consider more user-friendly than others.

Tools 52
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Why Digital Textbooks are More Affordable than Paper Textbooks?

Kitaboo on EdTech

For instance, those with visual challenges can leverage audio digital textbooks for learning, while those with reading difficulties can learn through video and gamification. They can be read via an eReader or downloaded onto one’s computer, laptop, or smartphone. Increased Engagement . How to Design and Publish Digital Textbooks.

eBook 52
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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

The report defines self-paced courseware as being accessed on a desktop or laptop and spanning the K-12, higher education, corporate training, and privately marketed software (such as that produced by language-learning company Rosetta Stone) sectors. percent for self-paced courseware, translating into an anticipated $13.3

Report 70
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8 Reasons to Create Interactive Textbooks for Engaging K-12 Students

Kitaboo on EdTech

With the availability of eBook creation software, it has become very easy to create an interactive textbook. Here’s our list of the 8 best eBook creation software. These software tools also allow you to publish the content. Make the Course Interesting with Gamification. Easy to Create. Easy to Publish.

eBook 64