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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. students who played edgames outperformed their peers on standardized tests. Game based learning is. [an]

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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

million, on the heels of their official market launch and initial game release due June 1st, 2016, raising the total investment to nearly $2 million. Triseum has grown to over thirty staff, incorporating former Texas A&M University students, professors and leading experts in game development from around the country.

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5 Ways Video Games Transform Learning and Prepare Students for Tomorrow's Jobs

Edsurge

Working in tech and media for the past 20 years, I’ve seen some of these changes firsthand, and one thing has proven consistently true: Engagement is critical when learning new information and mastering new skills. Incorporating gaming into education doesn’t necessarily mean more screen time.

Video 121
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The Rise of eSports in Education: Breaking New Ground

The CoolCatTeacher

Welcome to another episode of the 10 Minute Teacher Podcast, where today we're diving into the game-changing world of scholastic esports. The reasons are not only that they are fun but they are making a positive impact on a generation of students whose favorite sport is video games. from Texas Tech University. Oh my goodness.

E-rate 362
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The Trends and Challenges Shaping Technology Adoption In Schools

MindShift

An increasing number of educators are finding that collaborative, hands-on learning requires a different type of space than most traditional classrooms offer, and that the learning environment greatly impacts both pedagogy and student engagement. CHALLENGES.

Trends 28
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Competitive Coders Are the Future of Esports and the Rising Stars of Computer Science

Edsurge

The best of these young coders are learning to use code creatively and developing a tangible skill set that they will use in future careers. CodeCombat AI League trailer (credit: CodeCombat) A Foundation of Game-Based Learning Founded in 2013, CodeCombat was born from a simple idea: Make learning to code engaging and accessible to all.

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Where in the World Is Planet3? An Educational Gaming CEO Seeks His Second Act

Edsurge

A Most Difficult Game The struggles of Planet3 are not unique to the educational game industry. Among those who tried include Osman Rashid, the co-founder of Chegg and Kno, who launched Galxyz in 2014 to build a science video games for grades three to 12. Magnates from the gaming industry have attempted as well.