Remove EdTech Remove Maker Movement Remove Social Media Remove STEM
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Minecraft in the Classroom

The CoolCatTeacher

There’s tons of information on there, and if you want to know anything about it, please feel free to reach out to me on social media, through Twitter or my e-mail address. There’s another show that I’ll link to that actually shows that kids who are using Minecraft can improve in their social-emotional learning.

Classroom 368
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Virtual Valentines: The Global Valentine Project Sharing Love and Learning

The CoolCatTeacher

Just share that love on social media. Level 1 gives your students the ability to create that Virtual Valentine with whatever digital tool that you’re most comfortable with, and then share with others via social media and Flipgrid. Now back in December you did the Gingerbread STEM Community in Maker Space.

Learning 179
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Learning Revolution Free PD - It's All About the GEC (GlobalEdCon) - Amazing Keynotes - Announcing the Student Technology Conference

The Learning Revolution Has Begun

This year''s strands include Making, Design and Innovation , Student Technology Clubs , Technology in Schools – Projects and Collaborations , Educational Technology Tools , Students and Social Media , and Entrepreneurship. The maker movement fosters a mindset and culture that can create a profound shift in K-12 STEM learning.

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The Classroom or Library as a Maker Space

User Generated Education

Makerspaces, Maker Education, STEM, and STEAM are gaining lots of traction in Kindergarten though college level education. Articles, resources on social media, and conference presentations on these topics are proliferating at a rate that most educators are now familiar with maker education.

Libraries 164
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7 Strategies I Use When Students Make Apps (or Do Any Genius Projects)

The CoolCatTeacher

Sometimes we’ll have Marketers doing something with social media. They’ll typically create a Twitter, Instagram, social media type platforms to go with it. Now, the third piece of this is that you want kids to have jobs. So we have PMs (Project Managers), APMs (Assistant Project Managers), and then Graphic Designers.

Strategy 164
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STEMxCon - Today Is the Final Deadline for Proposals; Great Keynotes + Sessions; Need Volunteers!

The Learning Revolution Has Begun

Iris Lapinski - CEO, CDI Apps for Good - "Apps for Good - Growing a new generation of problem solvers and makers" Dale Dougherty - Founder, President, and CEO, Maker Media, Inc.; Don Buckley - Co-Founder, Tools at Schools - "Is it Possible to Innovate in Education?"

STEM 47