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Epic Guide To Game Based Learning

The CoolCatTeacher

100+ Game Based Learning Resources to Get Started in Your Classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Games are fun. Game based learning excites learning in my classroom. Game Based Learning in My Classroom. By Jennifer Roland.

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5 of the biggest education trends in 2024

eSchool News

In 2024, this momentum will continue, bringing forth new edtech, innovative teaching approaches, and inspiring learning spaces. This year, schools are directing their energy towards supporting teacher well-being and reengaging students through innovative learning spaces and edtech.

Trends 115
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65 ways equity, edtech, and innovation shone in 2022

eSchool News

2021 brought with it new COVID-19 variants, the dreaded school COVID quarantine, and renewed calls to support the nation’s educators, who have worked tirelessly (and constantly) to support students’ learning, social and emotional needs, and more. And now, we head into our third year of learning during a global pandemic.

EdTech 111
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Power Up Your Classroom with Game Play [interview with Cate Tolnai and Lindsay Blass] – SULS022

Shake Up Learning

They share their passion for gamifying the classroom with game-based learning and teaching through play. We discuss what types of classroom environments are appropriate for gamification and ways you can incorporate game-based learning today! Gamification v. Game-Based Learning. [13:43]

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K-12 Tech Innovation News

eSchool News

As we examine current events and issues on technology in the classroom, it helps to take a look at what education looks like in 2024 and where it will go in the future—and there are plenty of edtech updates and K-12 news to track. Edtech is transforming the learning experience for students and educators.

Trends 100
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Strategies and Tools to Improve Student Behavior and Engagement – SULS0175

Shake Up Learning

Shawn shares the importance of building relationships with students (Ted Lasso style) and managing behavior with positive reinforcement through gamification. Gamification . With the knowledge to build an app and a passion for gaming, Shawn put it all together to create Classcraft. See: Copyright Policy. About Shawn Young.

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Digital Badges in the Classroom (What, When, & How) – SULS096

Shake Up Learning

As co-founder of BUOY, her deep interest in professional learning and development coupled with her communication skills positions her to successfully partner with a wide variety of teams. Author of Power Up Your Classroom with Game Play. © Shake Up Learning 2021. See: Copyright Policy.