Remove Digital Learning Remove Game-Based Learning Remove Google Remove Tablets
article thumbnail

150+ Digital Activities for the K-2 Classroom Inside One Simple App

The CoolCatTeacher

For iPad and Google Play Tablet Devices of All Kinds From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Digital Learning Collection has over 150 apps for kindergarten to second-grade classrooms. Unboxing Demo: Really Good Stuff Digital Learning Collection.

Classroom 359
article thumbnail

Gaming in Early Elementary Education in Australia

The CoolCatTeacher

Helen Kardiasmenos uses games to teach almost every subject in her early elementary classroom in Australia. In today’s episode, she shares what she’s doing and how her students are learning. Today’s Sponsor: Really Good Stuff Digital Learning Collection. Read my review.) Listen Now. Stream by clicking here.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Motivating Teachers to Be Excellent in the K-2 Classroom

The CoolCatTeacher

Today’s Sponsor: Really Good Stuff Digital Learning Collection. The Really Good Stuff Digital Learning Collection is here! This app is a digital supplemental curriculum solution for K-2nd grade – aligned with standards it includes over 150 curated apps inside their one simple app to install. Read my review.)

Classroom 291
article thumbnail

Eduprotocols for Littles with Jon Corippo #kinderchat

The CoolCatTeacher

Today’s Sponsor: Really Good Stuff Digital Learning Collection. The Really Good Stuff Digital Learning Collection is here! This app is a digital supplemental curriculum solution for K-2nd grade – aligned with standards it includes over 150 curated apps inside their one simple app to install. Read my review.)

article thumbnail

Google continues its classroom climb

eSchool News

Google’s Chrome OS is spreading throughout U.S. classrooms and is becoming an increasingly popular choice for computers, while Apple’s iOS platform holds the lead on mobile devices, according to a new survey from game-based learning provider Kahoot! The Kahoot!

Google 12
article thumbnail

Removing the Limitations in a Digital Environment

Fractus Learning

Good teaching and sound student-directed learning is not, and should not be, device dependent. High-quality learning can happen on laptops, Chromebooks, tablets, or cell phones. In many cases, it’s not the device that makes the difference, often the best learning occurs with no device.

Laptops 40
article thumbnail

Learning Revolution Free Events - Hack Education with Audrey Watters - Common Sense Media's Graphite - @coolcatteacher Vicki Davis

The Learning Revolution Has Begun

Thursday, May 29th at 12:30pm CDT in Norfolk, NE Discover and Evaluate Awesome Apps, Websites and Games for Learning , Your classroom is tech ready for digital learning. But how do you find quality tools for student learning -- and integrate them into your teaching? For more information, click here.