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EdTech Acronyms Explained

EdTech4Beginners

AUP – Acceptable Use Policy. MLD – Mobile Learning Devices. MLearning – Mobile Learning. MOOC – Massively Open Online Course (an online course which has video lectures, problem solving activities, texts and an online community of fellow learners). API – Application Programming Interface. BYOD – Bring Your Own Device.

EdTech 189
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14 Examples Of Innovation In Higher Education

TeachThought - Learn better.

The definition of asynchronous learning helps us understand the need for asynchronous access to this content, especially when this access is not through a dated university learning management system, but something more authentic to the student, maybe even accessed on their own mobile devices. Use of data analytics. That’s good.

Examples 141
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Friday 5 — 7.3.2015

Perry Hewitt

What does the White House’s new photography policy tell us about the opportunity for brand building? The first few years of widespread access to MOOCs have created a data trove for researchers. The first one: MOOC students are diverse, but trend toward autodidacts. What’s the digital talent gap in marketing today?

MOOC 60
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The Stories We've Been Told (in 2017) about Education Technology

Hack Education

Data Insecurity. Beyond the MOOC. The Compulsion for Data. School and “Skills” MOOCS, Outsourcing, and Online Education. Data and Privacy. MOOCs and Anti-MOOCs. Data vs Privacy. Education Data and Learning Analytics. The “New Economy” Credentialing. Inequality.

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With New Online Marketplace, Community Colleges Hope to Better Compete With For-Profits

Edsurge

“They want to serve in their own locales, but their markets need to go farther,” says Holly Zanville, a research professor and co-director of the Program on Skills, Credentials, and Workforce Policy at George Washington University who recently published a commissioned report about Unmudl.

Company 159
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Education Technology and Data Insecurity

Hack Education

Pokémon Go, a free augmented reality game developed by Niantic (a company spun out of Google in 2015), became the most popular mobile game in US history this year. Pokémon Go generated more than $160 million by the end of July, hitting $600 million in revenue within its first 90 days on the market – the fastest mobile game to do so. .”

Data 40
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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

That being said, if you’re using a piece of technology that’s free, it’s likely that your personal data is being sold to advertisers or at the very least hoarded as a potential asset (and used, for example, to develop some sort of feature or algorithm). It works well, that is, if you disregard student data privacy and security.

Pearson 145