Remove Course Remove Mobility Remove Social Media Remove Student Data Privacy
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Protecting Student Data Privacy as a Guiding EdTech Principle

Lightspeed Systems

Student welfare is the mission that brought so many of us to the space. Student welfare, of course, is comprised of many elements, including teaching and learning, student mental health, student safety, and, importantly, student data privacy. Everything else pales in comparison.

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A Thinking Person’s Guide to EdTech News (2017 Week 36 Edition)

Doug Levin

And, yes – of course – ransomware is a type of malware, contrary to the district’s claim.) If this doesn’t get you thinking about the security risks of schools collecting and managing sensitive data, I’d submit you may not be paying close enough attention.

EdTech 150
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A Thinking Person’s Guide to EdTech News (2017 Week 36 Edition)

Doug Levin

And, yes – of course – ransomware is a type of malware, contrary to the district’s claim.) If this doesn’t get you thinking about the security risks of schools collecting and managing sensitive data, I’d submit you may not be paying close enough attention.

EdTech 150
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A Thinking Person’s Guide to EdTech News (2017 Week 10 Edition)

Doug Levin

Ever wonder how stories promoted by ‘thought leaders’ on social media get selected? Tech devices won't fix our education system | Lockport Union Sun & Journal → Former Education Secretary Arne Duncan recently issued a plea for greater student access to high-tech tools. "This

EdTech 170
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Education Technology and Data Insecurity

Hack Education

Pokémon Go, a free augmented reality game developed by Niantic (a company spun out of Google in 2015), became the most popular mobile game in US history this year. Pokémon Go generated more than $160 million by the end of July, hitting $600 million in revenue within its first 90 days on the market – the fastest mobile game to do so. .”

Data 40
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Hack Education Weekly News

Hack Education

Via Inside Higher Ed : “The Federal Bureau of Investigation this week released details of a fraud scheme that bilked more than $24 million in Post–9/11 GI Bill funds, affecting more than 2,500 student veterans.” The company provides “interactive lessons and content on a mobile platform to low-skilled workers.”

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The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

It works well, that is, if you disregard student data privacy and security. There are, of course, vast inequalities in access to technology — in school and at home and otherwise — and in how these technologies get used. In 2011, Ning was acquired by “lifestyle” site Glam Media for around $150 million. Um, they do.)

Pearson 145