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Edtech integration, student engagement are top goals for new school year

eSchool News

The survey of more than 1,100 educators from across North America highlights back-to-school excitement, challenges, student engagement, and technology usage. As educators welcome students back to their classrooms for the 2023-2024 school year, they are continuing to embrace education technology.

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Top 5 new EdTech tools that you might use in your university

Neo LMS

The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. With such tools at your disposal, you can not only discuss certain themes but also show them to the students. But what is the purpose of gamification ? 5 New EdTech tools to watch.

EdTech 347
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Impact funds pour money into ed tech businesses

The Hechinger Report

Ed tech companies are benefitting from the rise of impact funds. In September 2019, a young Canadian ed tech company called Classcraft announced that it had raised $7.5 The Classcraft product is a piece of software that turns classroom behavior into a game. Terrell Clark for The Hechinger Report. million from investors.

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64 predictions about edtech trends in 2024

eSchool News

Most educators and students are not technology professionals and prefer classroom solutions that are simple to use and easily work with the various programs, software and other hardware which educators have grown accustomed to. Diana Heldfond, CEO & Founder, Parallel Learning Are students learning?

Trends 144
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What is an intelligent learning platform for schools and universities?

Neo LMS

Students have continued pursuing their studies despite prolonged lockdowns through platforms such as learning management systems (LMSs) and video conferencing software. Moreover, teachers realized that online classes are more appealing to students because of their content such as goal-oriented videos or quizzes.

LMS 345
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

When I started Gaggle back in 1999, we were free email for students. Almost all of those companies went out of business. Collaborative Learning, 21st Century Skills; Blending Learning, Student Engagement, MOOC; Flipped Classroom; Gamification; Big Data. When was the last time you sent an online greeting card?

EdTech 40
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

When I started Gaggle back in 1999, we were free email for students. Almost all of those companies went out of business. Collaborative Learning, 21st Century Skills; Blending Learning, Student Engagement, MOOC; Flipped Classroom; Gamification; Big Data. When was the last time you sent an online greeting card?

EdTech 40