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How to Create Apps in the Classroom and Inspire Design Thinking

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Students can build apps and collaboration skills at the same time. Today's episode features my friend Alefiya Master, the CEO of MAD-Learn, and the sponsor of today's show. For more information, visit MAD-Learn's website.

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How to Choose the Best Educational Software for Your Classroom

Kitaboo on EdTech

Technology has seeped its way into classrooms, streamlined academic standards, and transformed the pedagogical landscape to a large extent. Today, students are blessed with interactive platforms, personalized education, online learning, and educational software that have been designed to enhance the learning experience.

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Vote for Digital Promise in the 2019 SXSW EDU PanelPicker!

Digital Promise

With that in mind, we invite you to help us tell our stories at SXSW EDU 2019 to spread the word on topics like learner variability, educator micro-credentials, immersive storytelling with 360° technology, maker learning, edtech pilots, data interoperability, and more. See a prototype demo of the solution!

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Answerables

Technology Tidbits

Answerables is a wonderful site that is a cross between Game Based Learning meets a Learning Management System. This is an innovative place where educators can "Gamify" a lesson and have their students collaborative learn in a safe 3D dimensional environment (think Second Life for kids).

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Mimio unveils MimioMobile for browsers

eSchool News

Company also gives educators first public demos of the touch-enabled MimioProjector 280T. Our newest version of the MimioMobile application makes real-time collaborative learning and ongoing formative assessment easier than ever to implement,” said Christopher Leonardo, Director of Research and Development at Mimio.

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5 New Google Workspace for Education Features Teachers Should Know about

Educational Technology and Mobile Learning

From turbocharging Google Classroom with AI-assisted features to pushing the boundaries of accessibility and interactivity in Google Meet, these updates aim to reshape the way we teach and learn. Moreover, the demo tools are a sweet addition. Take the tile pairing in Google Meet as an example. And guess what?

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MIT’s Scratch Program Is Evolving For Greater, More Mobile Creativity

MindShift

You can almost see her here dipping her toe in the water of something new,” said Resnick during a presentation at the International Society for Technology in Education conference. I really question whether kids doing this are going to be creative with the technology and learn to really express themselves,” Resnick said.