article thumbnail

7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

Game-based learning is transforming how students learn Integrating game-based solutions into the learning experience through the use of tablets, laptops and virtual reality (VR) can increase engagement and result in positive learning outcomes.

EdTech 218
article thumbnail

How to Use Digital Textbooks in the Classroom

Kitaboo on EdTech

Digital textbooks are, on the other hand, available for use on smartphones and tablets. Simplify Complex Subjects: Digital textbooks help to simplify difficult subjects such as mathematics by engaging students through digital interactivities, gamification activities and data manipulation tools.

How To 91
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Technology Tools for Teaching and Learning

eSchool News

Among examples of technologies that improve student learning is interactive whiteboards, which enable teachers to create interactive lessons, annotate content, and encourage student participation through touch and gesture-based interactions. Tablets offer portability and versatility in the classroom. Platforms like Kahoot!

article thumbnail

Moodle & KITABOO: A Perfect Match for LMS Integration

Kitaboo on EdTech

Enhanced Security Simplified Access Integrated Content Experience Mobile Learning Compatibility Multilingual Support White-Label Customization Blended Learning Benefits Microlearning Content Creation DRM Protection Continuous Updates IV. Why Integrate KITABOO with Moodle?

Moodle 40
article thumbnail

A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

.” BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more. Gamification.

article thumbnail

35 edtech innovations we saw at FETC 2023

eSchool News

Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers. Partnering with school districts across the country, the program offers free high-speed data and free mobile hotspots–and access to at-cost laptops and tablets.

EdTech 129
article thumbnail

What?s New: New Tools for Schools

techlearning

RENAISSANCE & LEARNING A-Z ( www.renaissance.com ) & ( www.learninga-z.com ) Renaissance announces Learning A-Z as its latest Renaissance Growth Alliance partner. The Collectiv8’s new optional feature is a security door that was created to help protect tablets, notebooks, laptops, Chromebooks and more.

Tools 58