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How to Assess Learning in a Pandemic

Edsurge

Even during the pandemic’s early days, some professors decided to toss out their grade books , figuring that high-stress assessments weren’t appropriate given the uncertain circumstances, which saw students sent away from campuses, sometimes without tech tools or internet access. That's a kind of assessment. What do they want to do?

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Can AI Aid the Early Education Workforce?

Edsurge

Since ChatGPT was released in November 2022 and exploded into public discourse, the emergence of generative AI tools has been met with both excitement and concern, across virtually every industry, ideology and age group. It's hard to imagine what's possible until you create some very specific wins that move the needle.”

Education 199
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When Education Giants Stumbled and Data Ruled

Edsurge

Todd Brekhus’ industry experience dates as far back as the early 2000s at PLATO, and later at myON. Ten years ago, the iPhone was already out, but the iPad had not been released yet. They bought other companies to try to blend assessment and curriculum as they also continued publishing. What predictions were right?

Data 129
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Look Who’s Talking—Code.org Founder and CEO Hadi Partovi on the Hype and Hope of AI in edtech

eSchool News

AI Is Changing the World: A Conversation on Education’s Future Wednesday, April 10, 2024, 3:15 PM – 4:45 PM US EDT In true grand finale fashion, #CoSN2024 will wrap up #CoSN2024 with a pair of industry heavyweights talking through what might be the most momentous point in edtech history. People don’t remember that the first iPhone.

EdTech 74
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When the Robots Come for Our Jobs, They’ll Spare the Teachers

Edsurge

But at the same time, “spillover” effects will fuel the creation of entirely new industries and job categories. Recall that the first iPhones weren’t released until 2007. It can process and spot patterns across homework assignments, or formative assessments. Estimates now suggest that up to 47 percent of U.S.

Robotics 147
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A Paradigm Shift

A Principal's Reflections

It all began around 2003 when the smartphone wars started with Blackberry, but was quickly taken over by the Apple iPhone in 2007. The dying taxi industry and Blockbuster provide stark reminders of this fact. Success is contingent upon sound instructional design, quality assessments, and an improved feedback loop.

iPhone 150
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4 Ideas Educators can Learn from Gaming

Class Tech Integrate

After all, it is highly unlikely that the video game industry accidentally stumbled upon the ideas of ways to get kids interested. Even Apple has a “Game Center” that users connect their iPhone/iPad to compare their game play against others around the world. Maybe instead of despising video games, we should in turn learn from them.