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5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

Heather Marrs shares how to get started with gamifying your classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter How could you take your whole elementary classroom year and gamify it? What if everything students learn could gain them XP (experience points?)

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Starting the Year with “All About Me” Activities

User Generated Education

Bitmoji Learning Environment. Bitmoji classrooms have become a bit of a craze. Then I provide each of my learners (I only have 12 of them) with a Google Slide template, Build Your Own Bitmoji Classroom , developed by @HollyClarkEdu and @themerrillsedu. They use either Adobe Spark or a Google Slide to create their own.

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7 Ways to Make Worksheets Engaging and Effective: The Ultimate Guide

The CoolCatTeacher

With Linda's background in middle school math and a passion for providing practical solutions, this fresh perspective will help you (and me) see that worksheets can be an asset if used properly in the classroom instead of a hindrance. You're about to read a transcript that's been generated by the AI in Adobe Premiere Pro and then me.

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Beginning the School Year with “Who I Am” Projects

User Generated Education

wondering about the other students, the teacher, and the classroom climate. For this activity, students create a Vision Statement about themselves using Canva or Adobe Express. I also use them to decorate my classroom walls. Because my learners are elementary age, they don’t (or shouldn’t) have their own Instagram account.

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Teacher Recommended: 50 Favorite Classroom Apps

MindShift

Educators and students are quickly becoming more comfortable with classroom technology, allowing them to shift from thinking about the technical side of integrating a new tool to focusing on how it improves learning. It is Web-based and free. “They are thinking about how to best integrate the innovation with content.”

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