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How to Create Massive Multiplayer Kahoot Games

The CoolCatTeacher

Today’s guest, George Pearce, talks about how he streams Kahoot games, handles security and privacy, fights bots that allow cheating and attack his Kahoot games, and also how he deals with a lag to make game competitions more equitable even when hundreds of miles separate the learners. Stream by clicking here.

How To 447
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Top 5 new EdTech tools that you might use in your university

Neo LMS

According to the report, the EdTech industry will reach a global value of $252 billion by 2020. The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. Game-based learning. Online learning. 5 New EdTech tools to watch.

EdTech 347
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Alexa Goes to ISTE: Edtech Companies—and Teachers—Debut New Skills for Learning

Edsurge

Across the massive, brightly colored expo hall at ISTE 2019 , the annual education technology conference where companies display and demo their latest gadgets, upgrades and software, several vendors showcased the new skills they have developed for Alexa-enabled devices.

Company 153
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Making Sense of the Metaverse in Education

EdTechTeacher

AI is creating dramatic transformations in the workplace, as computers replace human labor, but AI in education has been largely limited to tutoring software that aims to make curriculum materials more individualized for students. Neon, the world’s first “Artificial Human,” was introduced by Samsung-funded Star Labs in 2020.

Education 190
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The Science Behind Spatial-Temporal Math

MIND Research Institute

AT MIND, our technique consists of language-independent, animated representations of math concepts presented through a series of puzzles that make learning math fun and engaging. ST Math does not implement a "teaching by telling" approach but instead facilitates a "learning by doing" method. Spatial-Temporal Game-based Learning.

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What We Learn from the Edtech Games the Government Plays

Edsurge

Department of Education as well as other federal departments, with support from the Entertainment Software Association. Students engage with the plants, animals and other features of the pond, transforming Thoreau’s humanistic ideals into an open, passive, reflective, and observational style of game-play. Source: Laurie Sullivan.

EdTech 217
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Coding in the Classroom: Six Tips to Get Even Reluctant Teachers—and Students—Started

Edsurge

Problems (that we all know about) Educators across the globe are increasingly familiar with the staggering statistics: Between 2010 and 2020, STEM jobs growth will outpace all other jobs at 1 8.7% , leading to an estimated 1.1 Andrew-Lamon faced her fears and brought Hour of Code to her classroom. million computing jobs by 2024.